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GMotor2 into 3dsMax 2009

Discussion in 'Bob's Track Builder' started by LStone, Apr 18, 2009.

  1. LStone

    LStone

    Ratings:
    +0
    I recently purchased Max 2009 and can't get the GMotor2 tools to work correctly. Anyone have this problem/solution? Basically the Texture, Material, and Converter .DLL's keep coming up as errors. I have them in the plugin's folder as specified. Thanks in advance
     
  2. Andrew Parle

    Andrew Parle

    Messages:
    12
    Ratings:
    +0
    The Plugins are only supported for Max 6/7/8 and as far as I'm aware, there is no workaround available. Unfortunately the only way to get them to work, is with Max 6, 7 or 8.
     
  3. Brad Dibble

    Brad Dibble

    Messages:
    114
    Ratings:
    +3
    I have max 8 and get the same thing.
     
  4. Eric Tozer

    Eric Tozer

    Messages:
    301
    Ratings:
    +1
  5. Brad Dibble

    Brad Dibble

    Messages:
    114
    Ratings:
    +3
    Thanks. I loaded your fix but still get a error creating Direct X object