Quick question for Reiza:
Will texture files will be around the same as old spec cars? Cuz I have some nice skins and it would be pitty to remake it all from scratch
I wonder how much different the physics will be... I only got the game a day or so ago, I don't see much point learning all the braking points etc if I'm gonna have to relearn them straight away... That said, I'm already having so much fun with it that it doesn't really matter if I have to xD
All cars have had minor but significant physics updates. Generally speaking in terms of handling, the front tires are slightly sharper on turn-in, the rear end is slightly more alive, and the brakes less sensitive to locking up.
These are fairly natural progressions from the original physics so it´s pretty safe bet that anyone who liked them as they were will be pleased with the update
Original setups should still work pretty well too as suspension / drivetrain / chassis physics have remained pretty consistent. The tires and aero developments though might mean you need a little more rear downforce to achieve the same rear end stability of the originals.
All answered already in this threadQuick question for Reiza:
Will texture files will be around the same as old spec cars? Cuz I have some nice skins and it would be pitty to remake it all from scratch
All answered already in this thread
If its out you probably see a new thread created by Reiza Studios.
This goes to a music video?