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Featured Forza Motorsport 6 eSports Content Update Released

Discussion in 'Forza Motorsport 6' started by Paul Jeffrey, Feb 23, 2017.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment News Editor Staff Premium

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    Forza Motorsport 6 Turn 10 Studios.jpg
    Turn 10 Studios release new update to Forza Motorsport 6 adding a series of eSports focussed fixes and enhancements to the game.

    It is unusual to see an update for a game on console released as long ago as September 2015, especially a title designed to form part of franchise that updates with a new release every couple of years or so, but that's exactly what has happened with Forza Motorsport 6 for Xbox One.

    Turn 10 Studios, the developers responsible for creating and maintaining the Forza franchise, have recently released a new update for their most recently fully fledge Forza game, bringing to the title a number of eSports related enhancements designed to improve the online capability of the popular Xbox One game.

    You can read the full changelog details below:

    Hosting & Manual Grid Ordering
    With today’s update, a player who starts an online private lobby in multiplayer has hosting privileges which allows them to take advantage of new features. First up, there is now a manual method for ordering the grid before a race begins. When in a private online lobby, the host can manually set the grid order for a race. To do so, select “Game Options” from the menu and then scroll to the “Advanced Rules” screen and look for the “Grid Ordering” option. From there, you can choose “Manual” from the list of options.

    With Manual grid ordering, the host has the option to manually place lobby players in any order by moving them up and down the grid order with the Right Stick. Note that lobby players who are set to “Spectate” when a race begins will automatically be pushed to the end of the order, while participating racers will move up the grid order accordingly.

    Once the grid has been organized, the host sets the race to begin by pressing the X button. Just before loading into the race after the countdown, players will be presented with a final confirmation screen. From this screen, the host can make any final adjustments to the grid order (once again using the right stick), cancel the launch, or start the race.

    Grid Preview
    Now you can get a detailed view of the starting grid before the race begins. The host of a private lobby can take advantage of this by enabling the new “Grid Preview” feature. To do so, select the “Game Options” menu and then scroll to the “Advanced Rules” screen and look for the “Grid Preview” option. There are three options to choose from: Auto, Manual, or Off.

    With “Grid Preview” enabled, players will be shown a car-by-car rundown of the grid before the race begins. Players will see the driver’s Gamertag, as well as the make and model of the car they are driving for that race. With “Grid Preview” set to Auto, the game camera will automatically switch to each car on the grid; in Manual, the lobby host will be able to switch between cars manually by pressing the LB or RB buttons. At any time, the host can choose to start the race immediately by pressing the X button.

    In-Race Info
    Today’s content update also includes improvements to Forza Motorsport 6’s in-game race screens for multiplayer spectators. Now race spectators can use these features to get more information about what’s happening in the race, and to learn more about individual drivers and cars. Once a race has begun, players will find a brand new spectate option called “Info Panels” (indicated by the race helmet icon). By pressing A on this item, spectators can choose from two information panels to bring up: Race Overview and Player Overview. In addition, spectators can choose to bring up both panels at the same time.

    The new Race Overview panel showcases crucial in-race information, including a mini-map which shows nearby racers’ positions on the track, as well as a leaderboard indicating where the current car is in the race, and how far the closest competitors are either in front or behind.

    With the Player Overview panel, spectators can learn more about the player they are currently focused on in a race. The Player Overview page includes a great deal of information, including name, car information (Car Class, PI, and performance characteristics), as well as driving telemetry like revs, speed, current gear, as well as braking and throttle pressure. In addition, this screen provides information on that racer’s fastest lap of the race, the number of Quick Stops they have completed (if relevant), current lap number, and more. Spectators can toggle these panels on or off at any time by pressing the Y button.

    The features in today’s content update represent our ongoing commitment to creating amazing eSports experiences for all Forza players, whether they are competing, viewing, or broadcasting. While they are available to use for all Forza players starting today, you can expect to see these new features prominently featured in the upcoming seasons of the ForzaRC. Look for more information on the 2017 ForzaRC in April.

    Forza Motorsport 6 is a racing game available now for Xbox One players. Addititional DLC content can be purchased from the Xbox Live Store.

    Forza Motorsport 6 Turn 10 Studios 4.jpg Forza Motorsport 6 Turn 10 Studios 2.jpg Forza Motorsport 6 Turn 10 Studios 3.jpg

    Check out the Forza Motorsport series of games forum here on RaceDepartment. A place to review the latest news, engage in discussions about Forza games with fellow racing fans and catch up with old Forza friends!

    Have you checked out the new FM6 update? Do you still play Forza Motorsport 6? Will you be considering a purchase of the new game once it releases on PC and Xbox One? Let us know in the comments section below!
     
    Last edited: Feb 23, 2017
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  2. el chasco

    el chasco

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    I hate eSports. Pseudosports xD
     
  3. NoseyGuyy

    NoseyGuyy

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    esports on an arcade racer... Nice try lol
     
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    • Agree Agree x 1