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Discussion in 'Assetto Corsa Modding Discussions' started by David Dominguez, May 7, 2017.
As far RSS come in I'm out
hel yess 3rd one just fantastic news
Ok it's great job again, but why only Formula car ?
I used to race the Lotus79 on Iracing for one or two seasons and love this car.
I read somewhere that this is for rFactor 2? But can't find any hard evidence, is it true? How much and when?
We want to port all our cars to rFactor 2, sooner or later. So at some point it should come to rF2, yes.
You guys produce top notch quality.
Hey guys, thanks for all the comments, I'll keep posting updates here as I'm making progress on the car. So far it's missing some more details on the cockpit, and then fix and finish the rear suspension as we've gathered new reference for it recently.
I'll probably make more progress near the weekend or next week for sure, so I'll keep you posted
would be awesome if you done track packs too, your work is top quality and a lot of the current mod tracks for f1 are a bit meh
Just like real life.
Another masterpiece incoming!
Done with the cockpit details, so time to move on the detailing of the rear suspension. Complete model is 234k triangles at this point, so there's still room to play with.
you are going to make somebody get a heart attack
What u using for renders man , 3DO ? From Ddo
No that's too much work for just previews, I use Quixel for texturing only. This is done with Marmoset Toolbag, is perfect for previewing in real time and making quick renders.
I tried that toolbag2 I think , Not long back actually ,
Real time rendering is insane ,
I added my silverstone pit garage I beams , Around xmas time ,
Added some nice effects too , Smoke I believe or some kind of cloud systems ,
Really nice tools ,
One thing I noticed too , How come some UVS On the wireframe are converted to Mesh ,
And some still polygon with no Tri ,
You updated the model not importing the full model each time ,
And 1st time it was Tri or something