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Skins Ferrari 488 GT3 Clearwater-Racing Asia 2016 (2K-4K) 2016-08-14

Driver Mok-Bruni Team Clearwater-Racing Asia 2016 N°3

  1. jack.seller33

    jack.seller33
    Premium Member

    jack.seller33 submitted a new resource:

    Ferrari 488 GT3 Clearwater-Racing Asia 2016 (2K-4K) - Driver Mok-Bruni Team Clearwater-Racing Asia 2016 N°3

    Read more about this resource...
     
  2. Hi, the file EXT_Carbon_Extractor.dds seems to work as intented, the only problem you have is the carbon elements of this file have a darker shader settings than other elements of the body work, and for this issue you can't do anything.
    Some other Kunos car have this shader "issue". It's just a different shader settings for bodywork and for carbon. Carbon elements have to stay in carbon texture to avoid this issue.
     
  3. jack.seller33

    jack.seller33
    Premium Member

    thank you for your help so there is nothing to do ok
     
  4. Could u tell me how u get this colors? I put the skin template from Kunos in PS and even if i leave the template white in PS, the car is still red in the showroom... what did i do wrong?
     
  5. jack.seller33

    jack.seller33
    Premium Member

    Hello, is that you register well in your dds "DXT1 RGB 4 bpp | no alpha"?