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Fanatec csw ffb settings?

Discussion in 'Project CARS' started by Thomas Cameron, May 7, 2015.

  1. Thomas Cameron

    Thomas Cameron
    Don't give me your patter Premium Member

    As the title says,I'm normally ok with this but just don't know where to start any help ?
    It's just numb to me..:(:D
    I take that back,you just have to set it up per car on the setup screen on track. It work just the same as r3e in it calculates and let's you adjust via vertical longitudinal and vertical values and puts it all together.
    getting the feel for it..;)
     
    Last edited: May 7, 2015
    • Like Like x 1
  2. Si

    Si
    Premium Member

    ditto, any help would be welcome!
     
    • Like Like x 3
  3. yeah, i cant make it feel anygood at all
     
  4. Thomas Cameron

    Thomas Cameron
    Don't give me your patter Premium Member

    I thought I would leave this here as it explains all the advanced functions of the ffb settings in game ..;)
     

    Attached Files:

  5. Robin

    Robin
    Premium Member

    My CSW v2 feels very light with the default settings.
    It does vary a bit per car. For example the BMW E30 Grp A has almost no resistance whatsoever, the wheel turns left to right almost freely, while the BMW M3 GT2 feels somewhat more connected. Still, overall the cars feel very light.
    What settings should I work with primarily? There are so many to choose from! ;)
     
  6. Thomas Cameron

    Thomas Cameron
    Don't give me your patter Premium Member

    I've just been working with overall ffb at 100 leaving the other 4 @100 and adjusting the master scale to suit the car.. so so results 2015-05-07_00001.jpg 2015-05-07_00002.jpg
    Also another important factor iv'e read is adjusting the spindle arm angle (just like in rf or gsce) so approx 30-33 for 900 degrees rotation. ;)