F1 2017 F1 2017 Game Info, Patches, Supported Wheels/Controllers

F1 2017 The Game (Codemasters)
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Graham Laing

Retired Staff
F1 2017-RD-Patches.jpg


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1.4 Patch 29th August 2017 107 MB

  • The McLaren MP4/4 is now available for selection in Multiplayer modes for players with the Special Edition.
  • Players will no longer be incorrectly disqualified from Multiplayer sessions.
1.5 Patch 31st August 2017 105.5 MB

  • A missing gear fault will always be fixed after swapping out a worn gearbox for a new one.
  • Fixed a crash seen loading in to any Multiplayer session.
  • Reduced the amount of gearbox and engine wear when playing 25% distance races.
  • Fix for the audio stuttering (PC Only)

1.6 Patch 4th September 2017 463.8 MB

  • Players losing vibration / force feedback in multiplayer
  • Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap
  • AI will no longer post single sector times as lap times at Monaco
  • Stats for Public Multiplayer now work correctly (we will, however, be wiping the leaderboards in due course)
  • Added Polish subtitles
  • AI drivers will suffer reliability issues in Championships mode
  • Various crash fixes
1.6 patch additions 8th September 2017 124MB

Yup they've appeared to have added to the patch and not called it 1.7
  • Blue flags at the start of some race
  • Cars spawning on top of each other at the start of a race
  • Simulated lap times being too fast compared to actual race times
  • Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap
  • McLaren's Engine Power upgrades will now have an effect on the car when bought and applied.
  • Spec and Multi-Class Races with Classic cars in Grand Prix now work properly.
  • The player's Team Mate at the start of a career will now always be the one they have chosen

1.7 Patch 18th September 2017 157.4 MB


  • Fixed issue where yellow flags persist for the duration of a multiplayer race when a player terminally damages their car and quits the session
  • Fixed issue where players are disqualified for not using the correct tyre compounds when another player rejoins their online session
  • Fixed issue where player is unable to resume a saved online championship from an earlier version of the game
  • Fixed issue where players are unable to load into a session which uses saved lobby settings
  • Fixed issue where lobby host could hang after changing race length during online seaso
  • Fixed issue where penalties could be forgotten after resuming a mid-session save
  • Fixed issue where player is limited to six gearboxes for a season
  • Increased level at which gearboxes suffer faults
  • Various other stability fixes
1.8 & 1.9 Combined Patch 10th October 2017 2.4 GB
  • New Spectator UI has been added to game.
  • LAN Mode has been added to PS4 and PC versions.
  • New Grid editor available in custom multiplayer modes.
  • Photo Mode is now available on PS4 & Xbox One.
  • Sports Update – Updated car and driver liveries.
  • Sports Update – Updated car performance levels.
Bug Fixes
  • Fixed an issue where continuing an online championship resulted in a crash.
  • Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished.
  • Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
  • Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
  • Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
  • Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
  • Fixed an issue with a flickering skybox during dynamic weather events.
  • Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
  • Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
  • Fixed an issue where a white object was clipping through the players helmet.
  • Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
  • Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
  • Fixed an issue where Jeff repeated that he didn’t receive your last message.
  • Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
  • Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
  • Improved AI drivers ability when defending the inside line.
  • Improvements to AI pace balance between qualifying and race sessions.
  • AI Difficulty is now applied correctly in multiplayer sessions.
  • AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
  • Player no longer told to catch SC when leading the race and already behind the SC.
  • Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
  • Increased the likelihood of SC & VSC periods occurring in online championships.
  • Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
  • In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
  • Fixed an issue which could show incorrect development time in weeks on R&D parts.
  • Driver number No 1 appears on car instead of 0 after winning drivers championship.
  • Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
  • Achievement / Trophy – Up to Eleven will now unlock correctly.
  • Added the 2nd DRS detection zone to Baku and updated track map video.
  • Added pre-set controls for Heusinkveld pedals.
  • Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
  • Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
  • Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
  • Rebalanced medium traction control performance.
  • Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
  • Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
  • Various other fixes and improvements

1.10 Patch 30th October 2017 185.7 Mb

  • Safety Car - Fixed the falling too far back system so it will no longer give penalties incorrectly.
  • Safety Car - Lapped cars will no longer be able to overtake cars that have lapped them.
  • Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
  • Increased the terminal damage threshold from ~7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car).
  • Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
  • Fixed a bug that caused the delta to stop working during a virtual safety car period.
  • Fixed a bug that could cause cars to become desynchronised during multiplayer sessions.
    A red “disconnected” cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.

1.11 Patch 11th December 2017 316.5 Mb

Codemasters Comment - "Firstly, we know that the ‘team mate bug’ is something that’s affecting some of your careers, so we’ve had a look at how we can mitigate it for you. We know that this issue is particularly highlighted in the McLaren (because the Honda engine is down on power), so this patch updates McLaren’s overall performance, and changes the way your team mate at McLaren handles upgrades".
  • McLaren performance update in order to negate the effects of the “team-mate bug” in Career mode.
  • A frequent network crash
  • Crash when entering Multiplayer having played Time Trial.
  • Crash when re-entering Multiplayer after having disconnected via Ethernet.
  • Crash when loading into a post-race career hub with a specific save game.
 
Last edited:
patches.png


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1.4 Patch 30th August 2017

  • The McLaren MP4/4 is now available for selection in Multiplayer modes for players with the Special Edition.
  • Players will no longer be incorrectly disqualified from Multiplayer sessions.
1.5 Patch 30st August 2017

  • A missing gear fault will always be fixed after swapping out a worn gearbox for a new one.
  • Fixed a crash seen loading in to any Multiplayer session.
  • Reduced the amount of gearbox and engine wear when playing 25% distance races.
1.6 Patch 14th September 2017

  • Players losing vibration / force feedback in multiplayer
  • Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap
  • AI will no longer post single sector times as lap times at Monaco
  • Stats for Public Multiplayer now work correctly (in order to fully implement and correct this, stats and ranks will be reset)
  • Added Polish subtitles
  • AI drivers will suffer reliability issues in Championships mode
  • Various crash fixes
  • Blue flags at the start of some race
  • Cars spawning on top of each other at the start of a race
  • Simulated lap times being too fast compared to actual race times
  • Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap
  • McLaren's Engine Power upgrades will now have an effect on the car when bought and applied.
  • Spec and Multi-Class Races with Classic cars in Grand Prix now work properly.
  • The player's Team Mate at the start of a career will now always be the one they have chosen

1.7 Patch 18th September 2017

  • Fixed issue where yellow flags persist for the duration of a multiplayer race when a player terminally damages their car and quits the session
  • Fixed issue where players are disqualified for not using the correct tyre compounds when another player rejoins their online session
  • Fixed issue where player is unable to resume a saved online championship from an earlier version of the game
  • Fixed issue where players are unable to load into a session which uses saved lobby settings
  • Fixed issue where lobby host could hang after changing race length during online seaso
  • Fixed issue where penalties could be forgotten after resuming a mid-session save
  • Fixed issue where player is limited to six gearboxes for a season
  • Increased level at which gearboxes suffer faults
  • Various other stability fixes

1.8 & 1.9 Combined Patch 12th October 2017
  • New Spectator UI has been added to game.
  • LAN Mode has been added to PS4 and PC versions.
  • New Grid editor available in custom multiplayer modes.
  • Photo Mode is now available on PS4 & Xbox One.
  • Sports Update – Updated car and driver liveries.
  • Sports Update – Updated car performance levels.
Bug Fixes
  • Fixed an issue where continuing an online championship resulted in a crash.
  • Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished.
  • Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
  • Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
  • Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
  • Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
  • Fixed an issue with a flickering skybox during dynamic weather events.
  • Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
  • Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
  • Fixed an issue where a white object was clipping through the players helmet.
  • Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
  • Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
  • Fixed an issue where Jeff repeated that he didn’t receive your last message.
  • Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
  • Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
  • Improved AI drivers ability when defending the inside line.
  • Improvements to AI pace balance between qualifying and race sessions.
  • AI Difficulty is now applied correctly in multiplayer sessions.
  • AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
  • Player no longer told to catch SC when leading the race and already behind the SC.
  • Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
  • Increased the likelihood of SC & VSC periods occurring in online championships.
  • Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
  • In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
  • Fixed an issue which could show incorrect development time in weeks on R&D parts.
  • Driver number No 1 appears on car instead of 0 after winning drivers championship.
  • Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
  • Achievement / Trophy – Up to Eleven will now unlock correctly.
  • Added the 2nd DRS detection zone to Baku and updated track map video.
  • Added pre-set controls for Heusinkveld pedals.
  • Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
  • Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
  • Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
  • Rebalanced medium traction control performance.
  • Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
  • Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
  • Various other fixes and improvements
1.10 Patch 1st November 2017

  • Safety Car - Fixed the falling too far back system so it will no longer give penalties incorrectly.
  • Safety Car - Lapped cars will no longer be able to overtake cars that have lapped them.
  • Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
  • Increased the terminal damage threshold from ~7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car).
  • Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
  • Fixed a bug that caused the delta to stop working during a virtual safety car period.
  • Fixed a bug that could cause cars to become desynchronised during multiplayer sessions.
    A red “disconnected” cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.

1.11 Patch 11th December 2017

Codemasters Comment - "Firstly, we know that the ‘team mate bug’ is something that’s affecting some of your careers, so we’ve had a look at how we can mitigate it for you. We know that this issue is particularly highlighted in the McLaren (because the Honda engine is down on power), so this patch updates McLaren’s overall performance, and changes the way your team mate at McLaren handles upgrades".
  • McLaren performance update in order to negate the effects of the “team-mate bug” in Career mode.
  • A frequent network crash
  • Crash when entering Multiplayer having played Time Trial.
  • Crash when re-entering Multiplayer after having disconnected via Ethernet.
  • Crash when loading into a post-race career hub with a specific save game.
 
Last edited:
patches.png


playstation-small.png


1.4 Patch 29th August 2017

  • The McLaren MP4/4 is now available for selection in Multiplayer modes for players with the Special Edition.
  • Players will no longer be incorrectly disqualified from Multiplayer sessions.
1.5 Patch 30th August 2017

  • A missing gear fault will always be fixed after swapping out a worn gearbox for a new one.
  • Fixed a crash seen loading in to any Multiplayer session.
  • Reduced the amount of gearbox and engine wear when playing 25% distance races.
1.6 Patch 13th September 2017

  • Players losing vibration / force feedback in multiplayer
  • Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap
  • AI will no longer post single sector times as lap times at Monaco
  • Stats for Public Multiplayer now work correctly (in order to fully implement and correct this, stats and ranks will be reset)
  • Added Polish subtitles
  • AI drivers will suffer reliability issues in Championships mode
  • Various crash fixes
  • Blue flags at the start of some race
  • Cars spawning on top of each other at the start of a race
  • Simulated lap times being too fast compared to actual race times
  • Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap
  • McLaren's Engine Power upgrades will now have an effect on the car when bought and applied.
  • Spec and Multi-Class Races with Classic cars in Grand Prix now work properly.
  • The player's Team Mate at the start of a career will now always be the one they have chosen

1.7 Patch 18th September 2017

  • Fixed issue where yellow flags persist for the duration of a multiplayer race when a player terminally damages their car and quits the session
  • Fixed issue where players are disqualified for not using the correct tyre compounds when another player rejoins their online session
  • Fixed issue where player is unable to resume a saved online championship from an earlier version of the game
  • Fixed issue where players are unable to load into a session which uses saved lobby settings
  • Fixed issue where lobby host could hang after changing race length during online seaso
  • Fixed issue where penalties could be forgotten after resuming a mid-session save
  • Fixed issue where player is limited to six gearboxes for a season
  • Increased level at which gearboxes suffer faults
  • Various other stability fixes
1.8 & 1.9 Combined Patch 12th October 2017
  • New Spectator UI has been added to game.
  • LAN Mode has been added to PS4 and PC versions.
  • New Grid editor available in custom multiplayer modes.
  • Photo Mode is now available on PS4 & Xbox One.
  • Sports Update – Updated car and driver liveries.
  • Sports Update – Updated car performance levels.
Bug Fixes
  • Fixed an issue where continuing an online championship resulted in a crash.
  • Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished.
  • Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
  • Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
  • Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
  • Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
  • Fixed an issue with a flickering skybox during dynamic weather events.
  • Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
  • Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
  • Fixed an issue where a white object was clipping through the players helmet.
  • Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
  • Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
  • Fixed an issue where Jeff repeated that he didn’t receive your last message.
  • Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
  • Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
  • Improved AI drivers ability when defending the inside line.
  • Improvements to AI pace balance between qualifying and race sessions.
  • AI Difficulty is now applied correctly in multiplayer sessions.
  • AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
  • Player no longer told to catch SC when leading the race and already behind the SC.
  • Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
  • Increased the likelihood of SC & VSC periods occurring in online championships.
  • Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
  • In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
  • Fixed an issue which could show incorrect development time in weeks on R&D parts.
  • Driver number No 1 appears on car instead of 0 after winning drivers championship.
  • Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
  • Achievement / Trophy – Up to Eleven will now unlock correctly.
  • Added the 2nd DRS detection zone to Baku and updated track map video.
  • Added pre-set controls for Heusinkveld pedals.
  • Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
  • Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
  • Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
  • Rebalanced medium traction control performance.
  • Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
  • Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
  • Various other fixes and improvements

1.10 Patch 1st November 2017

  • Safety Car - Fixed the falling too far back system so it will no longer give penalties incorrectly.
  • Safety Car - Lapped cars will no longer be able to overtake cars that have lapped them.
  • Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
  • Increased the terminal damage threshold from ~7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car).
  • Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
  • Fixed a bug that caused the delta to stop working during a virtual safety car period.
  • Fixed a bug that could cause cars to become desynchronised during multiplayer sessions.
    A red “disconnected” cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.

1.11 Patch 11th December 2017

Codemasters Comment - "Firstly, we know that the ‘team mate bug’ is something that’s affecting some of your careers, so we’ve had a look at how we can mitigate it for you. We know that this issue is particularly highlighted in the McLaren (because the Honda engine is down on power), so this patch updates McLaren’s overall performance, and changes the way your team mate at McLaren handles upgrades".
  • McLaren performance update in order to negate the effects of the “team-mate bug” in Career mode.
  • A frequent network crash
  • Crash when entering Multiplayer having played Time Trial.
  • Crash when re-entering Multiplayer after having disconnected via Ethernet.
  • Crash when loading into a post-race career hub with a specific save game.
 
Last edited:
SystemRequirements.png


** Note the F1 2017 minimum specification below is the only data released by Codemasters. It is the same specification that they published for F1 2016. Therefore we can only assume that their recommended specification is the same as F1 2016 also. **

Minimum:
  • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i3 530 or AMD FX 4100
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 460 or AMD HD 5870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Sound Card: DirectX Compatible Soundcard
  • Additional Notes: Supported Graphics Cards: AMD HD5870 or better, HD6870 or better, HD7790 or better, R7 260 or better, R9 260 or better Nvidia GTX460 or better Series, GTX560 or better, GTX650Ti or better, GTX750 or better, GTX950 or better
Recommended (Based on F1 2016):
  • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i5 4690 or AMD FX 8320
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 980 or AMD R9 Fury
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: DirectX Compatible Soundcard
  • Additional Notes: Supported Graphics Cards: AMD HD5870 or better, HD6870 or better, HD7790 or better, R7 260 or better, R9 260 or better Nvidia GTX460 or better Series, GTX560 or better, GTX650Ti or better, GTX750 or better, GTX950 or better
 
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wheels.png


PC
  • Buttkicker
  • D-Box
  • Fanatec ClubSport Pedals
  • Fanatec ClubSport Shifter SQ V 1.5
  • Fanatec ClubSportWheel v1
  • Fanatec ClubSportWheel v1 + CSL P1 and/or Universal Xbox One Hub
  • Fanatec ClubSportWheel v2 Fanatec ClubSportWheel v2 + CSL P1 and/or Universal Xbox One Hub
  • Fanatec ClubSportWheel v2.5 Fanatec ClubSportWheel v2.5 + CSL P1 and/or Universal Xbox One Hub
  • Fanatec CSL Elite + CSL P1 and/or Universal Xbox One Hub Fanatec CSL Elite PS4
  • Fanatec CSR Elite Fanatec LEDs
  • Fanatec Porsche 911 Series Keyboard
  • Leo Bodnar SLI Pro Logitech Driving Force GT
  • Logitech Driving Force Pro
  • Logitech Driving Force Shifter
  • Logitech Formula Force EX/RX
  • Logitech G25 Racing Wheel
  • Logitech G27 Racing Wheel
  • Logitech G29 Racing Wheel
  • Logitech G920 Racing Wheel Pace Wheel
  • PS4 Controller
  • SimXperience Accuforce
  • Steam Controller
  • Thrustmaster F1 Rim
  • Thrustmaster Ferrari 430 Force Feedback Racing Wheel
  • Thrustmaster Ferrari GT Experience
  • Thrustmaster Ferrari GT F430 Wireless Cockpit
  • Thrustmaster Ferrari GTE Rim
  • Thrustmaster GT Rim Thrustmaster Leather 28 GT Rim
  • Thrustmaster PS Rim Thrustmaster
  • RGT Force Feedback Clutch Edition
  • Thrustmaster T100
  • Thrustmaster T150
  • Thrustmaster T300
  • Thrustmaster T500
  • Thrustmaster TH8A Add-On Shifter
  • Thrustmaster TH8 RS Shifter
  • Thrustmaster TMX Thrustmaster
  • TS PC RACER
  • Thrustmaster TX
  • Thrustmaster Universal Challenge 5-in-1 Racing Wheel
  • Track-IR
  • Xbox 360 Pad for Windows
  • Xbox One Controller


Xbox One
  • Buttkicker
  • Fanatec ClubSport Shifter SQ V 1.5
  • Fanatec ClubSportWheel v1 + CSL P1 and/or Universal Xbox One Hub
  • Fanatec ClubSportWheel v2 + CSL P1 and/or Universal Xbox One Hub
  • Fanatec ClubSportWheel v2.5 + CSL P1 and/or Universal Xbox One Hub
  • Fanatec CSL Elite + CSL P1 and/or Universal Xbox One Hub
  • Hori Racing Wheel Controller Xbox One Logitech Driving Force Shifter
  • Logitech G920 Racing Wheel
  • MadCatz Pro Racing
  • Thrustmaster F1 Rim
  • Thrustmaster Ferrari 458 Rim
  • Thrustmaster Ferrari GTE Rim
  • Thrustmaster Leather 28 GT Rim
  • Thrustmaster TH8A Add-On Shifter
  • Thrustmaster TMX
  • Thrustmaster TX Xbox One Controller

PlayStation 4
  • Buttkicker
  • Fanatec ClubSport Shifter SQ V 1.5
  • Fanatec CSL Elite PS4 Hori Racing Wheel
  • Hori Racing Wheel Controller
  • PS4 Logitech Driving Force Shifter
  • Logitech G29 Racing Wheel Pace Wheel
  • PS4 Controller Thrustmaster F1 Rim
  • Thrustmaster Ferrari GTE Rim
  • Thrustmaster GT Rim
  • Thrustmaster Leather 28 GT Rim
  • Thrustmaster PS Rim
  • Thrustmaster T100
  • Thrustmaster T150
  • Thrustmaster T300
  • Thrustmaster T500
  • Thrustmaster T80
  • Thrustmaster TH8A Add-On Shifter
  • Venom Hurricane
 
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addedInfo.png


  • Disable the Steam Cloud for this game. In general it has caused more problems than it's worth throughout this whole game series. It is only useful if playing away from home on a different PC or Laptop
  • If you keep backups of your actual game profile folder, then re-instate that backup back into Steam at some time, you could potentially have a file clash with the cloud files. If your game save profile has become corrupted, the Steam Cloud is likely to put the corrupted files back into the game, because it syncs with cloud when you close the game.
  • In Steam > Right Click on F1 2017 and select 'Properties' > Updates Tab > Deselect 'Enable Steam Cloud Synchronisation for F1 2017'
2017-SteamCloud.jpg


  • If you want to back up your game profile manually. Then you need to make a backup copy of your profile folder :-
  • YourSteamInstallDrive\Program Files (x86)\Steam\userdata\xxxxxxx\515220
  • xxxxxxx = Your Steam ID number
  • 515220 = The F1 2017 profile folder.
  • Alternatively, use GameSave Manager 3 manually, or use it's scheduling feature to back up the F1 2016 data (and many other games, if you wish), at regular intervals.
  • The latest database does not support F1 2017 yet
  • How to use GameSave Manager - Tutorial Here
  • How to create a custom backup when a game isn't in the database - Tutorial Here
Backups, how do you recover your backup profile when needed?
  • Choose your last known good backup (hopefully you have multiple backups)
  • Close the game (if running)
  • Delete or move the existing broken profile from the Steam folder mentioned below
  • Copy your backup profile back into that Steam folder
  • YourSteamInstallDrive\Program Files (x86)\Steam\userdata\xxxxxxx\515220
  • Start the game ....... and pray that it works :)
  • Naturally the amount of data you lose, depends on how often you make backups.
How to repair or check your game files if you have problems (PC)

Verify your game files (cache) on Steam.

Right click F1 2017 in Steam > Properties > Local Files tab > Verify Integrity of Game Cache

This will remove any mods, and automatically download and repair any missing, or broken files. It will ensure that you have a standard, fully patched game

2017-Verify.jpg



How to check if your game is up to date

Boot the game, and on the 1st splash screen where F1 2017 logo and 8 drivers are displayed, the game version number is in the lower left of the screen

Current Version 1.7 (PC)

Version number is shown at the position on the splash screen shown below :-

1.4.jpg
 
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