F1 2015 F1 2015 - Patch 8 - Released August 27th

F1 2015 The Game (Codemasters)

Graham Laing

Retired Staff
F1_2015_Silverstone_002.jpg


A new F1 2015 PC Patch 8 has gone live today on steam

We just set live a small patch for F1 2015, below are the patch notes.
  • Fixed the AI not using DRS and running lean fuel mix for the first two sectors in One-Shot Qualifying sessions.
  • Fixed an issue which caused the AI to run in to the back of other cars.
  • Fixed an issue which caused the AI to pit too frequently in some circumstances.
  • Advanced Wheel Settings are now unlocked for all controllers.
  • Removed the restriction from the Beginner Introduction hopper.
  • Fixed the countdown timer in hoppers so it always starts at 60 seconds in between sessions.
  • Removed cars that are not present in Qualifying 2 and 3 from the mini-map.
  • Fixed a number of issues with multi monitor support.
All patch details and additional game info can be found in the sticky thread here
 
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Somethings wrong now , Where I was hitting 220mph @ Spa along the main straight I now only get 193mph before the breaking zone with the same setup...............
Don't think its throttle setting , just seems to be holding back now :(
Is it possible to roll back to patch 7 ???
 
Only if you kept a copy of the F1 2015 folder (or just the files that have changed). You would have to copy them back into Steam and turn off auto-updates for this game in Steam.

Or backup files maybe kept in your file history, if switched on for the drive that the game is stored on.

Control Panel > File History
 
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Files changed in this Patch :-

Code:
F1 2015\asset_groups\f1_2014_ui_package\flow_persistent.assetgroup
F1 2015\asset_groups\f1_2015_ui_package\flow_persistent.assetgroup
F1 2015\shader_package\avsm.nefx2.sm5.erp
F1 2015\ui_package\art\screens\persistent_screen\persistent_screen.emb.default.erp
F1 2015\ui_package\art\screens\persistent_screen\persistent_screen.idf.erp
F1 2015\ui_package\databases\network.uidb.erp
F1 2015\ui_package\databases\player_data.uidb.erp
F1 2015\ui_package\databases\ui_data.uidb.erp
F1 2015\ui_package\screens\multiplayer_hopper_select.ui.erp
F1 2015\ui_package\screens\options_controls.ui.erp
F1 2015\ui_package\screens\persistent.ui.erp
F1 2015\ui_package\screens\replay.ui.erp
F1 2015\F1_2015.exe
F1 2015\game.dat

It looks like they are preparing for PC voice control etc.

New files added by this patch :-

Code:
F1 2015\audio\soundbanks_hq F1 2015\audio\soundbanks_hq\aero.bnk
F1 2015\audio\soundbanks_hq\animations.bnk
F1 2015\audio\soundbanks_hq\collisions_generic.bnk F1 2015\audio\soundbanks_hq\collisions_particle.bnk
F1 2015\audio\soundbanks_hq\crowds.bnk
F1 2015\audio\soundbanks_hq\damage_wheel.bnk
F1 2015\audio\soundbanks_hq\detonations.bnk
F1 2015\audio\soundbanks_hq\engines.bnk
F1 2015\audio\soundbanks_hq\env_garage.bnk
F1 2015\audio\soundbanks_hq\env_weather.bnk
F1 2015\audio\soundbanks_hq\environments.bnk
F1 2015\audio\soundbanks_hq\external_input.bnk
F1 2015\audio\soundbanks_hq\Init.bnk
F1 2015\audio\soundbanks_hq\mech_common.bnk
F1 2015\audio\soundbanks_hq\music_boot.bnk
F1 2015\audio\soundbanks_hq\music_events.bnk
F1 2015\audio\soundbanks_hq\music_frontend.bnk
F1 2015\audio\soundbanks_hq\music_loading.bnk
F1 2015\audio\soundbanks_hq\music_persistent.bnk
F1 2015\audio\soundbanks_hq\music_replay.bnk
F1 2015\audio\soundbanks_hq\music_track.bnk
F1 2015\audio\soundbanks_hq\reflections.bnk
F1 2015\audio\soundbanks_hq\replay.bnk
F1 2015\audio\soundbanks_hq\speech.bnk
F1 2015\audio\soundbanks_hq\surfaces.bnk
F1 2015\audio\soundbanks_hq\ui_boot.bnk
F1 2015\audio\soundbanks_hq\ui_frontend.bnk
F1 2015\audio\soundbanks_hq\ui_persistent.bnk
F1 2015\audio\soundbanks_hq\ui_smart_screen.bnk
F1 2015\audio\soundbanks_hq\ui_track.bnk
F1 2015\installers
F1 2015\installers\application.vdf
F1 2015\installers\audio_en.vdf
F1 2015\installers\MSKinectLangPack_enAU.msi
F1 2015\installers\MSKinectLangPack_enCA.msi
F1 2015\installers\MSKinectLangPack_enGB.msi
F1 2015\installers\MSKinectLangPack_enUS.msi
F1 2015\installers\x64_SpeechPlatformRuntime.msi
 
Well that was a great patch !! Now my V2 has no FFB ! And yes it works whit all my other games . I was so happy when they fixed the deadzone probllem , now this . Back to F1 2013 for me , until the next patch , that or i should get a life , i think i will get a life what could go wrong !!!
 
"Fixed an issue which caused the AI to pit too frequently in some circumstances."

No they did not. This problem is very much still there. Code"masters" are incompetent. Many of the cars will stop upwards of ten times. Maybe next time they'll actually test their patches to confirm what they're claiming to fix is actually fixed.
 
Yeah, I'm pretty sure these guys left at CM Birmingham have absolutely no idea what they're doing anymore. Literally a laughing stock right now. Everything they do just further ruins their reputation.
 
From all accounts the management gave them unrealistic goals and put out all the hype for this game, then told the programmers get it done by this date when they had no hope at all of doing so. When it wasn't ready they just released what they had and hoped for the best as I'm sure no decent programmer would even think of letting this out in the state it's in.
 
thanks, I will download updates.
But I want to know if, with this 8 patch, I will be able to set the "Advanced Wheel Settings" also with the joystick, or this task is possible only with steering wheel?
I need that updated just for setup the steering deadzone, saturation and linearity for the joystick....
 
All I know is what it says in the patch notes for each patch in the thread I linked to. As I don't use a controller, I can't tell you what you want.

Also you cannot download individual patches, it's the latest patch or nothing via Steam.
 

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