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F1 2014 mirror details

Discussion in 'F1 2014 - The Game' started by ReneZeiner, Mar 31, 2015.

  1. when I change the hardware settings to <mirrors enabled="true" forceBilinear="true" width="2048" height="512" car_maxlod="0" car_culldist="500.0" /> allways the game change it back to <mirrors enabled="true" forceBilinear="true" width="512" height="128" car_maxlod="3" car_culldist="200.0" />
    Why?? Please help!!
  2. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

    I don't know why ........ but to prevent it, just make the file 'read only' :)
  3. the values remain now, but the mirrors are still lowres!
  4. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

    Sorry, but I don't know why you have low res mirrors

    This is my one, and I've never had a mirror issue :-

    <?xml version="1.0" encoding="UTF-8" ?>
    <hardware_settings_config version="46">
            <threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
        <graphics_card update="true">
            <directx forcedx10="false" />
            <resolution width="1920" height="1080" aspect="normal" fullscreen="true" vsync="1" multisampling="8f16xeqaa" oldWidth="800" oldHeight="600">
                <refreshRate rate="100" />
            <gamma level="1.0" />
            <textures lod="0" />
        <shadows enabled="true" size="2048" maskQuality="2" />
        <headlights headlightQuality="2" />
        <particles enabled="true" wind="true" />
        <crowd enabled="true" detail="1" />
        <cloth enabled="true" detail="1" />
        <groundcover mode="blended" clutter="true" />
        <objects lod="1.5" maxlod="0" />
        <trees lod="1.5" maxlod="0" />
        <vehicles characterQuality="4" lodQuality="3" />
        <envmap faces="6" size="1024" forceBilinear="false" />
        <water update="true" detail="2" />
        <mirrors enabled="true" forceBilinear="true" width="1024" height="256" car_maxlod="1" car_culldist="300.0" />
        <skidmarks enabled="true" />
        <dynamic_ambient_occ enabled="true" />
        <track_reflections enabled="true" />
        <physics environmentalDamage="true" vehicleDamage="true" />
        <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
        <led_display nativeSupport="true" />
  5. in graphic options was i think one thing you can make higher and somehow the mirrors are getting better i had this some sort of thing in F1 2013 ^^

    but i do not know what it was
  6. i had testet all in game-graphic options but nothing. Can i do anything in system folder?
  7. :thumbsup::thumbsup: Now it works great with <mirrors enabled="true" forceBilinear="true" width="4096" height="1700" car_maxlod="99" car_culldist="9900.0" />! The problem was the hardwaresetting_options file in the system folder!!
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