• Home of the RD Le Mans Series by Vesaro
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

F1 2014 mirror details

Discussion in 'F1 2014 - The Game' started by ReneZeiner, Mar 31, 2015.

  1. when I change the hardware settings to <mirrors enabled="true" forceBilinear="true" width="2048" height="512" car_maxlod="0" car_culldist="500.0" /> allways the game change it back to <mirrors enabled="true" forceBilinear="true" width="512" height="128" car_maxlod="3" car_culldist="200.0" />
    Why?? Please help!!
  2. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

    I don't know why ........ but to prevent it, just make the file 'read only' :)
  3. the values remain now, but the mirrors are still lowres!
  4. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

    Sorry, but I don't know why you have low res mirrors

    This is my one, and I've never had a mirror issue :-

    <?xml version="1.0" encoding="UTF-8" ?>
    <hardware_settings_config version="46">
            <threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
        <graphics_card update="true">
            <directx forcedx10="false" />
            <resolution width="1920" height="1080" aspect="normal" fullscreen="true" vsync="1" multisampling="8f16xeqaa" oldWidth="800" oldHeight="600">
                <refreshRate rate="100" />
            <gamma level="1.0" />
            <textures lod="0" />
        <shadows enabled="true" size="2048" maskQuality="2" />
        <headlights headlightQuality="2" />
        <particles enabled="true" wind="true" />
        <crowd enabled="true" detail="1" />
        <cloth enabled="true" detail="1" />
        <groundcover mode="blended" clutter="true" />
        <objects lod="1.5" maxlod="0" />
        <trees lod="1.5" maxlod="0" />
        <vehicles characterQuality="4" lodQuality="3" />
        <envmap faces="6" size="1024" forceBilinear="false" />
        <water update="true" detail="2" />
        <mirrors enabled="true" forceBilinear="true" width="1024" height="256" car_maxlod="1" car_culldist="300.0" />
        <skidmarks enabled="true" />
        <dynamic_ambient_occ enabled="true" />
        <track_reflections enabled="true" />
        <physics environmentalDamage="true" vehicleDamage="true" />
        <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
        <led_display nativeSupport="true" />
  5. in graphic options was i think one thing you can make higher and somehow the mirrors are getting better i had this some sort of thing in F1 2013 ^^

    but i do not know what it was
  6. i had testet all in game-graphic options but nothing. Can i do anything in system folder?
  7. :thumbsup::thumbsup: Now it works great with <mirrors enabled="true" forceBilinear="true" width="4096" height="1700" car_maxlod="99" car_culldist="9900.0" />! The problem was the hardwaresetting_options file in the system folder!!
    • Beer Beer x 1