• So long as all your wheels are pointing in roughly the same direction, you should be fine.
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DX11 version not working

Discussion in 'rFactor 2' started by W_Akira, May 22, 2017.

  1. W_Akira

    W_Akira

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    Every time I try to go to the track the game crashes. It loads until the boxes and I can get into the car, but any input of any device causes the game to crash . Where is the folder with personal configs? Maybe deleting those can make the game work.
    Fresh install, Windows 10, GTX970, i54590, 16mb RAM.
    Any clue of what i suppose to do?
     
  2. PaulH

    PaulH
    Premium

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    Wasn't it plugins that were making it crash, not sure if they fixed that, so disable plugins except the steam one I think :cautious:
     
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  3. W_Akira

    W_Akira

    Messages:
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    Ratings:
    +17
    Thanks a lot Paul, disable all plugins and worked fine.
     
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  4. William Wester

    William Wester
    Premium

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    Maybe you know this @W_Akira but you only need to disable plugins that display on screen. For an example, I still am able to use most of my plugins in the DX11 beta.
    upload_2017-5-23_20-0-3.png
     
    Last edited: May 24, 2017
    • Like Like x 1
  5. W_Akira

    W_Akira

    Messages:
    82
    Ratings:
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    @William Wester I'm really a noob concerning rF2. Played mostly Assetto, R3E and iRacing online. Mostly because even if I don't focus on graphics, rF2 really put me off regarding this and content wise is really a mess. Now with DX11 I decided to give a go, as I heard that AI is top notch (in fact my interest was light up because i had a blast with Assetto's AI, what is a nice thing as we don't have opportunity to race all cars online, only the popular classes).
    These pluggins are mods? Wich ones you recommend?
     
  6. William Wester

    William Wester
    Premium

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    @W_Akira, most of the plugins I use need an external device (tablet, TrackIR), except for "rFactor2SharedMemoryMapPlugin64.dll" which is needed for the Crew Chief app (highly recommended). I use Crew Chief for AC, R3E, rF2, AMS, and pCARS.
    I also really like the others listed below. Seeing that you race others you are most likely aware of these.
    DashMeterPlugin_x64.dll - DashMeterPro - digital dash app - http://www.sensadigit.com
    RacePadPlugin.dll - RacePad - strategy, track map, timing app - http://www.tyka.net/racepad
    SimXperiencePlugin_2_0_64bit.dll - SimVibe - tactical feedback - http://www.simxperience.com
    TrackIR_rF2_Plugin.dll - Head tracking - http://www.naturalpoint.com/trackir

    I also recommend Power-Grid (not sim specific, not a plugin) - electronic button box - http://www.roccat.org/en-US/Products/Gaming-Software/Power-Grid/Home

    If you want some rF2 fun against the AI I suggest the track Toban (long) with the USF2000 open wheel cars - love that track and these cars! Or the URD EGT mod but they still need to be updated for DX11 (release is imminent from my understanding). I find the rF2 AI the best of the best.
     
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  7. thepharcyde

    thepharcyde

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    Source?
     
  8. William Wester

    William Wester
    Premium

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    I was incorrect by associating EGT mod and "imminent", it was the T5 (DTM) mod that looks like a very soon release. T5 and EGT comments from URD:

    EnduranceRacingX EGT by URD
    "vittorio said:
    Do we get a DX11 update? White color like in the interior of the Bayro is very bright!"
    "Will get an update but its taking some time to adjust the textures and resave them.
    UnitedRacingDesign, May 16, 2017"

    T5 series by UnitedRacingDesign
    "New rear/front lights, few other UVs redone, materials...wheels and cockpit left. If i wont manage until tomorow, than this addition will come few days later."
    UnitedRacingDesign, May 25, 2017

    They are also working on their EnduranceRacingX PX mod in addition to Formula Challenge and Formula Lights open-wheelers (beta cars are looking and driving very good!)