Chaps, Just in case some may have missed it in the release notes....... Enabling procedural headlights will cause your car's headlights (and only yours), to be generated procedurally using a shader, so that bumps affect the light cone somewhat. This is an experimental feature, but it is a neat effect. It's not quite done yet, but it is cool already. In the renderer.ini file, ProceduralHeadlights are set to 0 by default. By changing the value to 1 (and then saving the file) will enable the feature referred to above. Only a small tweak, but a worthwhile one IMO.