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Door Mirrors

Discussion in 'Assetto Corsa' started by Ian Cameron, Dec 20, 2016.

  1. Ian Cameron

    Ian Cameron

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    Anyone know a way of adjusting the angle of the door mirrors or could create a mod to do this.
    On my real car I like to adjust them so I can see down the side of the car.
    Cheers
     
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  2. Peter Kerényi

    Peter Kerényi

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    Hey, I'm no modder so I can't say anything for sure, but I think I read somewhere AC's mirrors are only rear facing cameras, and the car isn't rendered there, so you won't be able to see the sides and rear of the car like in iR/AMS/F1 2016.
     
  3. Brandon Wright

    Brandon Wright
    I may not be fast, but I'm wide! Premium

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    I think you can adjust the mirror FOV in the .ini file which could help a bit. I've never done it but I've seen the option in there.
     
  4. Ian Cameron

    Ian Cameron

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    Do you know the location of said file.
    Thanks
     
  5. Brandon Wright

    Brandon Wright
    I may not be fast, but I'm wide! Premium

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    I think it's in the assettocorsa.ini, I think. I don't recall the path off the top of my head but I think it's steamapps/common/assettocorsa/system/cfg/assettocorsa.ini (or maybe assetto_corsa.ini). It's the one where you can adjust FFB skip steps, enable gyro effects, turn off proximity indicators, etc. At least I think that's where it is, I'm at work right now so can't check my PC.
     
  6. Ian Cameron

    Ian Cameron

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    Yes found that thanks
    entry under MIRRORS is
    FOV=10
    FAR_PLANE=400
    think thats it but no idea what to do with them
     
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  7. Brandon Wright

    Brandon Wright
    I may not be fast, but I'm wide! Premium

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    Yeah, me neither, never messed with it. I would guess that increasing the FOV would mean you see more in your mirror. No idea what the other option does.
     
  8. Radu Oros

    Radu Oros

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    I use FOV 11 (with 10 i feel the cars are too close) and far plane is how long the map details remain in the mirrors before disappearing as the car goes away. I don't know the fps implications with higher far plane values but this is a setting for objects in the mirror staying longer the farther you go.
    Then in main menu you have mirror quality and set to high makes it look nicer, but also lowers a bit the fps. If your pc can afford it, set fov to 11, default far plane, and mirrors quality to high. Then experiment with 500 far plane, 600, etc. Test how much fps you lose, and if it makes a difference at all in performance. The important is to have good fps with more cars on the track.
     
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  9. Ian Cameron

    Ian Cameron

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    Yes agree with your FOV 11 makes it a little better. Played around with Far Plane but none are doing what I want, which is to adjust the mirror in so I can see down the side of the car.
    Thanks guys for your help, guess just have to live with it.
     
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  10. The Stig™

    The Stig™
    Some say his heart beat is measured in RPM Premium

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    As a VR user, mirrors are actually useful. Hopefully sometime soon Kunos will make them adjustable like actual cars...
     
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  11. aphidgod

    aphidgod
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    If you're expecting to somehow see your own bodywork in your mirrors, don't. That's not a thing.
     
  12. Ian Cameron

    Ian Cameron

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    Yes I know I can't what I was asking is there a way you can like changing an ini file
     
  13. aphidgod

    aphidgod
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    No, I mean the player car isn't rendered at all in any mirror view so it will never be visible under any circumstance... there's no setting possible that will change that, it's fundamental to the game.

    Furthermore, the mirrors aren't like real mirrors, they don't "reflect" anything and you can't move them around like physical objects to change your view. Think of them more like small monitors that display an image taken from a camera somewhere on your back bumper.
     
    Last edited: Dec 24, 2016
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  14. Ian Cameron

    Ian Cameron

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    Right I understand now that makes sense, still pity though would have made the realism factor that much better.
    happy Christmas
     
  15. Cote Dazur

    Cote Dazur

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    it is done in LFS!
     
  16. Bobby Pennington

    Bobby Pennington
    Overlord and The Chancer of The Hooligans Staff Premium

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    Ian, this is a rear view mirror comparison I did and I set it at 60. Does this help any? I know it's not the door mirrors, but you can see the opponents car when any portion of the car is in your blind spot.
    Granted the guy directly behind you is further back than usual, but who cares since he is directly behind you.
    Just a thought.
    Virtual Mirror FOV 60.jpg
     
  17. Ian Cameron

    Ian Cameron

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    Although I don't use rear view mirror as a rule, as not all cars have them. I do use my side mirrors, hence my original question.
    However your suggestion is worth a try, thanks for that.
    What ini did you change for that setting?
    Appreciate your time on this.
     
  18. Bobby Pennington

    Bobby Pennington
    Overlord and The Chancer of The Hooligans Staff Premium

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    C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\system\cfg: assetto_corsa.ini
    Backup this .ini file first, just in case, and then look for the line
    assetto_corsa.ini.JPG
    change the 10 to 60 if you want the outcome I have. The two little disks you will see in the very bottom of the mirror are your own rear wheels. Just a funny side effect.
    Have a great day.
     
  19. Ian Cameron

    Ian Cameron

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    Thanks for that, same file entry as before then.
    cheers
     
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  20. Ian Cameron

    Ian Cameron

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    Had a go at that setting, made everything slightly distorted and too far away. so changed it to 20, a lot better and no rear wheels. Then set it back to default to compare the 2. Which actually turned out better, you don't see any more or less of whats behind you or in your blind spot, but at default everything is proportionally correct.
    Again thanks for your input, hopefully Kunos will change the viewing angle in the side mirrors or someone on here can find away to alter it.
     
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