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Does anyone export his cars with 3ds max 5

Discussion in 'Richard Burns Rally' started by laguna, Aug 11, 2011.

  1. Hello!
    I'm trying to learn how to export a car from the program to the game.
    I tried to export the 307 wrc from DIRT to RBR, and everything is ok, but the textures.
    I tried it with the example of the Subaru, I export it but I don't see the textures so I go to the shardes.ini file and I
    put the tstexture and packs, In fact I copy and paste from the readme of the carexporter

    And after that I see the subaru perfect ingame but without textures :(
    So I tried copying the shaders.ini from the original subaru to the exported and it works.
    I don't know what I'm doing wrong.
    Does anyone knows who can help me or who can I contact?
    Because there must be some authors who uses the 3ds max for exporting cars to RBR, but I don't know where I can find them.
    Thank you in advance.
  2. The problem is fixed, It is just as easy a looking for each texturename asigned by the program with the search, you must search for "filename=", and then with it you have to create the textureset.