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Dedicated servers supported?

Discussion in 'Project CARS 2' started by Bram Hengeveld, Mar 25, 2017.

  1. Bram Hengeveld

    Bram Hengeveld
    Administrator Staff Premium

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    The first edition of pCars had a bit of strange way to run dedi servers. Any improvement in this area?
     
  2. Ian Bell

    Ian Bell
    Slightly Mad Studios

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    Yes, in some detail. We've written a very detailed but easy to use admin control system around it also.

    Sneak peek... 3 - realism - current.png 4 - opponents - current.png 5 - rules - current.png
     
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  3. Bram Hengeveld

    Bram Hengeveld
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    Thanks for sharing. With regards to "Rules & Regulation" are these warnings and penalties that a server admin can throw at users as well via either commands or buttons?
     
  4. Ian Bell

    Ian Bell
    Slightly Mad Studios

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    No. We don't want a rogue 'admin' being able to destroy a person's rating... I think that would be a very bad thing. It's all automated. We've been balancing this for 18 months now.
     
  5. Bram Hengeveld

    Bram Hengeveld
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    I may hope that in a private league situation any kind of global rating is disabled or at least is optional?

    A live steward should be able to judge an incident and decide for an immediate penalty such as a S&G, drivethrough, black flag etc.
     
  6. Ian Bell

    Ian Bell
    Slightly Mad Studios

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    Thanks for the clear advice. We've went a different direction. Cheers!
     
  7. Keith Joyce

    Keith Joyce
    Stercus accidit Premium

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    Just a small QA point the top image has a typo - COLLISSIONS should be COLLISIONS
     
  8. Kenny Paton

    Kenny Paton
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    That looks like a very good, clear and comprehensive server console, I wish another certain game had one as good.
     
    • Agree Agree x 1
  9. Ace King

    Ace King

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    The "safety rating" will be great for online open servers. These drivers who purposely crash others will not have a place to race anymore unless they behave themselves to better their rating!!
     
    • Agree Agree x 3