Physics correct ground clearance

Hello everybody,
How can I correct the ride height of the car model ?
As you can see in the image, the rear tires sink into the ground.

Thanks for the help.
 

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Set the tire radius to the correct number, or if the car uses animated suspension and it's got too limited travel, remake those animations.
 
Animated suspension are not used; in car.ini :
USE_ANIMATED_SUSPENSIONS=0

I will try to change this values :
GRAPHICS_OFFSET=0,-0.348,0.24
GRAPHICS_PITCH_ROTATION=-0.0

Do you think it's a right way?
 
No, tyres.ini radius is the only relevant number for that. If it doesn't work then either you got the wrong line on a car with multiple sets of tires, or it's not using that file because it has a data.acd.
 
Ok I check

At the moment I can confirm:

- The car uses only one set of tyres

- The "tyres" file I am editing is located in the "data" directory.


Thank you
 
Correct.
In the main directory of the car they was the file "data.acd". I renamed it, and now all the variations in the file "tyres.ni" begane effectiveness.

Thanks.
 
Hi, I have a problem with a car, the rear tyres synk in to the asphalt after 450 km/h, the car is a Nissan GT-R Nismo 2017, Is not downloaded from this server, I am just new in moding and I did some modifica tions to it but not somethimg that would affect the colission with the ground. Is there any way I can fix this?
 

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