thats it! can you suggest to kunos/stefano that the speed of the impact can be multiply lower. like an option in UI or text base of the game folder.
for instance, a 0.5 multiplier would make it half the speed of impact. because if we can change or alter this, we can have a better race online. no more collusion thats weird or extreme. yes there may still be a no contact collusion, BUT it will just be like touching bumpers since it will not going to be a high speed collusion because lag or other stuff.
more stuff afterthought.
maybe there should be like an avarage speed of impact. so it's not the speed of millisecond of impact, but more to average 1 sec. i'm thingking of this because when we're online, the impact speed could be erratic, hence the extreme collusion we get now.