O
Oktyabr
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Oktyabr
Hello,
I'm trying out BTB demo for the first time and can't figure out a couple things nor has google searches (or of this forum) been of any help:
In the 2D views what is the scale of each X,Y,Z coord? I assume 1m or is this decided by the game you are going to export for? If it is 1m is there any way to switch it to feet?
I've taken a screenshot from google maps of the area I want to build a track on and have included the scale in the screenshot (approx. 2,600ft across) and now need to know how large to scale the image so my track comes out to realistic dimensions.
I've been guesstimating height also using Google Earth as it will tell you the elevation of the pointer (in feet) where ever it is positioned. I could switch this to meters if that is what BTB uses on the Z axis but feet seem more "accurate", Google Earth methods not withstanding.
Lastly is there a way to scale the track I have built so far to better fit the application? I don't want to make a 1/2 scale track
Thanks in advance!
I'm trying out BTB demo for the first time and can't figure out a couple things nor has google searches (or of this forum) been of any help:
In the 2D views what is the scale of each X,Y,Z coord? I assume 1m or is this decided by the game you are going to export for? If it is 1m is there any way to switch it to feet?
I've taken a screenshot from google maps of the area I want to build a track on and have included the scale in the screenshot (approx. 2,600ft across) and now need to know how large to scale the image so my track comes out to realistic dimensions.
I've been guesstimating height also using Google Earth as it will tell you the elevation of the pointer (in feet) where ever it is positioned. I could switch this to meters if that is what BTB uses on the Z axis but feet seem more "accurate", Google Earth methods not withstanding.
Lastly is there a way to scale the track I have built so far to better fit the application? I don't want to make a 1/2 scale track
Thanks in advance!