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Featured Assetto Corsa Porsche 911 Carrera RSR 3.0 Introduction Video

Discussion in 'Assetto Corsa' started by Paul Jeffrey, Oct 22, 2016.

  1. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Premium

    Assetto Corsa Porsche 911 Carerra RSR 3.0.jpg
    Assetto Corsa developer Kunos Simulazioni has released a new introduction video for the Porsche 911 Carrera RSR 3.0, due to be made available for purchase as part of the upcoming Porsche Volume One DLC package in just a few days.

    With three proposed DLC packages on their way for Assetto Corsa, Volume One will contain seven new cars across several decades of Porsche automotive history, forming a nice mix of modern and historic road and racing machines. The 911 Carrera RSR 3.0 is of 1974 vintage and as such will no doubt feature more power than grip, H-Pattern gear shifting and some pretty epic noise emissions from the twin exit big bore exhausts, nestled under one of the prettiest rear ends in road car design :)) ) .

    A personal favourite of mine, I for one can't wait to give the 911 Carrera RSR its first tentative laps around one of the many laserscanned tracks in Assetto Corsa. Only three days to go...

    From the official video introduction:

    "When choosing the most exciting 911 of all time, the Porsche 911 Carrera RSR would come out on top. Based on the 911 Carrera RS homologation model, the RSR was built in 1972 as a Group 4 race car, whose performance far exceeded that of its predecessors.

    The front and rear wings were five centimetres wider, and the oil cooler was located under the car's front-end which visually highlighted the power of the 55 911 Carrera RSRs produced. The rear of the vehicle had a six-cylinder engine with increased displacement, whose performance was increased to 330 hp at 8,000 rpm, thanks to dual ignition and larger valves and cylinders"

    911 Carrera RSR 3.0 - 1974

    Porsche Volume One DLC will contain the following cars:
    • 911 Carrera S,
    • 935 Moby Dick
    • 918 Spyder
    • Cayman GT4 Clubsport
    • 718 Cayman S
    • 917/30
    • 911 Carrera RSR 3.0 1974
    Assetto Corsa Porsche 911 Carerra RSR 3.0 3.jpg

    The Porsche Panamera G2 and a 1960's version of the Silverstone Grand Prix circuit will be added to Assetto Corsa as free content in conjunction with the upcoming update to the game, expected to be release at a similar time as the Porsche Volume One DLC.

    Assetto Corsa is available for Xbox One, PlayStation 4 and Windows PC right now. The Porsche Pack Volume One, containing seven Porsche vehicles is scheduled for release on October 25th for PC, then in early November on PlayStation 4 and Xbox One!

    Assetto Corsa Porsche 911 Carerra RSR 3.0 2.jpg

    The Assetto Corsa sub forum here at RaceDepartment is the place to go for Assetto Corsa news and community discussion. We have a whole bunch of mods to download, a specific area for modders to discuss their WIP projects and of course our epic Racing Club and League events. Head over and join in today.

    What do you think of the '73 911 Carrera RSR 3.0? Which car from the Volume One DLC pack are you most looking forward to? Let us know in the comments section below!
    Last edited: Oct 22, 2016
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  2. Mapu


    I'm in love! :inlove:
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  3. I want these cars to be as good as I remember.
    KS has done some very good work in most areas of AC since release...other areas are lacking a bit.
    Hopefully, the guys at Porsche have laid down an extra level of standards on how they want the brand represented.
    Nothing would make me happier than if these cars teleported me to my days as a young tech.
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  4. This car is my favorite Porsche of all. Can't wait to try it out.

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  5. You'd be surprised instead at how much grip this car has ;)
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  6. ouvert


    yep I think Aris mentioned something about it being car that changes porches lineup from being crazy to nicely leading you through corner ..
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  7. The first half of this video made me wonder if Kunos is modeling Andy Dufresne's personal RSR. :rolleyes:
  8. Very!
    Is it a 'handful?'....absolutely.
    But I hope the comment preceding yours is not some veiled attempt at making these cars handle poorly.
    They simply don't....as long as you know how they should be driven.
    Lots of oversteer if you go in too hot... controlled by adequate throttle and minute steering inputs.
    That's it.
  9. This car has lots of grip. That is what I meant. On semislicks it really sticks to the tarmac and you must try your best to get it sliding. On bias-ply it's different obviously. The yellowbird has much less grip than this "little" one :D
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  10. Looking forward to all cars released for AC. But I'd like to have that "helmet" cam in the trailer or simply just better head motion natively supported. It shouldn't be hard right ;)
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  11. I was confirming your statement...as in very surprised about the level of grip.
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  12. I think it would be better if they have the released today :D. I mean, it's weekend, everybody have time to make videos and talk about the awesomeness, free marketing Kunos, free marketing :whistling::whistling:
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  13. During the week a dev team is more ready to work on patches after an update, to provide customer support, and participate in discussions about the new content and the update.
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  14. kamackeris


    Is version 1.9 coming with this pack? If so maybe this helmet cam might be coming also?
  15. Tongue in the cheek, bro.. I guess the emojis didn't gave it away...
    Last edited: Oct 23, 2016
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  16. The PC patch should release around the same time as the DLC, yeah. No clue about a helmet cam, there's been no info about that.
  17. Torcano


    Car is glorious indeed but I'm pretty sure the helmet thingy is edited in. That said, I too would like a better camera implementation in AC, I really like the head movement of AMS, the translation of car movement to head feels a lot more natural and less "over stabilized" like you get from AC's cams. Just makes it feel a lot more lively to me. :p
    For example this vid here in spoiler (since it's way OT), if anyone knows how to achieve that effect in AC I'm all ears -
  18. Looking very good only a few more days to wait on this one.
  19. St3fan


    Have you tried RHM plugin?
    I actually don't quite like how default camera works in AMS (I don't like the AC one much either), especially when I'm driving some more "boat like" cars. Diving and squatting feel way too much exaggerated so I spent quite a few hours tuning them until I feel happy.
    What FOV do you use? I think how good default camera looks could be largely related to the how big your FOV is.
  20. The childhood of me and many here. That's why we love racing cars.
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