AMS Modding - Cars (Work in progress)

No. I don't have the resources ...
I could send it to you by whatsapp :laugh:

EDIT

Oh wait, I can think of an idea ...

/////// EDIT 2 ///////////////

Here a poor video of the problem

 
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Yes, it was one of the first things I checked. All CollTarget in False.
It even keeps crashing the wall without adding the "collision.gen" model in the .gen file
 
/////////// PROBLEM SOLVED //////////////////////////////////////

One of the people who sent me PM was "The MOD Master" @Reb.Ellion
And in his wise words he told me:


you have to add in your .gen before the instance tags
this line
Actor=VEHICLE
have fun

Yes. Being a very crude mod, with few things I was forced to summarize the .gen file and leave only the things I had to take the car to the track. And without realizing it, I always deleted that line.
I checked that file many times, convinced that it was the one that was giving me problems, but I did not notice that error (My error).

Thanks again @Reb.Ellion for lighting the way. You reb, are the f*cking master !!

Thanks also to everyone who took the time to help with my problem. Hugs!
 
The truth is that I am not a lover of the Drift technique. (Maybe because I suck trying) But occasionally I want to skid a little. And for those occasions I wanted to have a car that I really like, perhaps as an extra motivation. XD
For those cases I started working on this little AE86 (The one with the problems with the invisible wall :O_o:)

01.png 02.png 03.png 04.png 05.png 06.png 07.png 08.png 09.png 10.png

And now I'm working on this beautiful little beast of the 70s. A Skyline 2000 GTR (Hakosuka)

20.png 21.png 22.png 23.png 30.jpg


The intention is to do it in 2 versions.

mz191c22dqs11.jpg


045-1-39_Nissan-Skyline-C10-hakosuka-640x427.jpg


I really love this car.
 
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