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AMS Modding - Cars (Work in progress)

Discussion in 'Automobilista Mods' started by RaceDepartment, Jan 29, 2016.

  1. RaceDepartment

    Administrator Staff

    Post your vehicles WIP mods in this thread please.

    Once you have finished your mod make sure to upload it to the Automobilista resource manager to share your work with the rest of the community.

    Enjoy :thumbsup:
    Last edited by a moderator: Feb 25, 2016
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  2. so I guess we are getting Automobilista versions of Cart Extreme, 997 vs F430, and others right?
  3. THX Patrick for all your hard work, for GSC Ex and now AMS:thumbsup:

    I have been busy today, modding AMS:);)

    This is a direct conversion from GSC Ex, but i will apply AMS shaders to it in nearby future.

    AMS ABARTH.jpg
    Last edited: Feb 23, 2016
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  4. ThatRacingGuy

    I drove 88 MPH last night... weird stuff happened Premium

    Is the AMS modding system still the same as SCE?

    I'm currently busy with making a 3d model for some more RX cars but haven't done anything in game yet...
  5. [​IMG]
    first car ingame, everything is working fine! now have to find the right spec map settings -.-

    new tires working fine...
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  6. ouvert


    • Like Like x 6
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  7. Abarth 1000 TCR, still WIP.

    - Added AMS shaders to bodywork, internal windows, external windows.
    Dirt pick up is working, but needs some improvement.

    Took it out for a spin on Tykki:)

    INT.jpg RX.jpg
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  8. Adding ramps Is Not too difficult. But it doesnt extend day lenght ^^
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  9. [​IMG]



    material settings are final now, now i have the right values and can add it to all cars :) should be a fast job, the only adding the new tires will slower everything down ^^
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  10. xnorb


    Hmmm, the interior looks really really bight, as if there were lights everywhere illuminating everything and removing all shadows.
    • Agree Agree x 2
  11. from where the shadow should come from? the cockpit dosnt produce a shadow and the car is standing in the sun too ;)
  12. xnorb


    If the renderer doesn't do the job, then the texture needs to jump in?
    But maybe it's just from that angle, don't know.
    You have definitely way more experience in modding GSCE than me :)
  13. looks like its a games problem too, as i saw that no car receive any shadow... tried a marcas to confirm that the z4 is working right and it receives also no shadow... normally the car must be darker when standing on pits but nope, same lightning on car like standing under the sun... same for bridges... already asked on reiza51
  14. Kurupt CDN

    Kurupt CDN
    Touring car fanatic Premium

    Thanks for the response....tho I am not exactly sure what you mean by day length?
    It can only run at a set time for the entire race with no lighting transition, afternoon to dusk for example?
  15. It doesn't give him more time to work on tracks:)
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  16. Progress on Abarth 1000 TCR:

    Dirt pickup (and grass) working okay now:)

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  17. Abarth is a high quality mod, one of my favourites. Has very unique physics and handling, which sets it apart from anything else. Enjoy it a lot in SCE. Should be even more fun in AMS. Thanks. :)

    Interested to see how grip fluctuates on those rx tracks. Racing it there should be a riot, hehe. :D
  18. THX Jan, much appreciated:thumbsup:

    Mod is ready for release, but i will wait for first official release of AMS this weekend;)
    All kind of updates applied :AMS shaders, dirt pickup, windscreen dirt/banner, HiRes mirrors, and working external mirrors on all cars.
    Car feels great, real fun:)

    Some last screenies before release;



    Last edited: Feb 27, 2016
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  19. The mod does have its own rfm right ? :D Anyways nice job really looking forward to release :coffee: :D
  20. ouvert