AI too fast in straight

Hi,
I choose Ferrari 488 gt3 and the same cars as opponents in a weekend race.
But on the straights all ai is faster than me. I think it isn't normal!!!!
Why? Have someone any solution?
 
The AI has the same engine as you so if it's faster it's cause you're not using the car at its peak performance.

They have the same engine but more grip (ultra_grip=1.2 is the default if I remember correctly) so they can corner faster which allows them to pull away in a straight. That's why I suggested he try playing with the setup.
 
Ctrl+C enables AI physics which is different than regular physics. Press Ctrl+C again and you regain control of the car but still with AI physics. I ran a 2:12 in a 458 GT2 at Spa in "AI Physics" mode, over 5 seconds faster than my previous best. So yes, AI definitely have an advantage from a physics perspective.

Sad part is RSR registers these times as valid...
 
Hi,
I choose Ferrari 488 gt3 and the same cars as opponents in a weekend race.
But on the straights all ai is faster than me. I think it isn't normal!!!!
Why? Have someone any solution?

Try reducing AI strenght. If you're using a custom setup try tweeking it so you're faster in the straights, could be that the default setup (which the AI use unless you force a custom setup) is faster than yours.
 
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Try reducing AI strenght. If you're using a custom setup try tweeking it so you're faster in the straights, could be that the default setup (which the AI use unless you force a custom setup) is faster than yours.
Thanks for your answer.
I don't use custom setup and I don't need to reduce the AI strenght because my time si good!!!! It's normal that AI is Faster than me in straight? It's not realistic
 
They have the same engine but more grip (ultra_grip=1.2 is the default if I remember correctly) so they can corner faster which allows them to pull away in a straight. That's why I suggested he try playing with the setup.
But are they using ultra grip/assists all the time? Afaik they only use these things in crashes or to keep up with the AI difficulty percentage selected. A player can post better lap times than 100% AI but is too difficult for most players.
 
They have the same engine but more grip (ultra_grip=1.2 is the default if I remember correctly) so they can corner faster which allows them to pull away in a straight. That's why I suggested he try playing with the setup.
It's for braking zones, to help them trail brake more aggressively without spinning, on mid corner and exit they don't have it.
 
Thanks all to answer me!!!
Majuh I don't understand in the link, to enable 'arcade mode' I have to click CTRL+C during a session race or when?
Sorry but I don't speak english very well
Thanks
I believe they fixed it so it's not possible anymore to activate the AI arcade mode by pressing CTRL+C during a race. So there's nothing you can do apart from lowering the AI % or adapting your setup.
 
No, you can absolutely still activate the AI driver using ctrl+c, just tested it. It's not an "arcade mode", it's provided as a tool to help modders tweek AI behavior as has already been mentioned
 
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Ctrl+C enables AI physics which is different than regular physics. Press Ctrl+C again and you regain control of the car but still with AI physics. I ran a 2:12 in a 458 GT2 at Spa in "AI Physics" mode, over 5 seconds faster than my previous best. So yes, AI definitely have an advantage from a physics perspective.

Sad part is RSR registers these times as valid...
But the AI doesn't post a 2:12 at Spa with the 458 GT2, so like Stereo explained above about the ultra grip "It's for braking zones, to help them trail brake more aggressively without spinning, on mid corner and exit they don't have it.". Recently I crashed in the AI and they spun off. I don't know at what point they're using stability control, but my preference about the AI will always be no assists for them, only for them to be good enough in controlling the car without requiring ultra grip or stability. But then you see AI at Flugplatz going too fast and crashing hard, but at Spa Eau Rouge-Raidillon they brake too much and lose momentum for the straight.

"Sad part is RSR registers these times as valid..." When was this? Because the RSR rank page for that combo doesn't show your lap time. Was it a long time ago and the leaderboards were already reset or more recently and you already got banned for it? Because RSR is good with their anti-cheating and usage of Ctrl+C does give you a ban if you're using the rsr app at the same time or post a lap time with their app.
 
But the AI doesn't post a 2:12 at Spa with the 458 GT2, so like Stereo explained above about the ultra grip "It's for braking zones, to help them trail brake more aggressively without spinning, on mid corner and exit they don't have it.".
A human player is obviously faster than the AI with the same physics, that's why there's a need for these different AI physics in the first place.
 
But the AI doesn't post a 2:12 at Spa with the 458 GT2, so like Stereo explained above about the ultra grip "It's for braking zones, to help them trail brake more aggressively without spinning, on mid corner and exit they don't have it.". Recently I crashed in the AI and they spun off. I don't know at what point they're using stability control, but my preference about the AI will always be no assists for them, only for them to be good enough in controlling the car without requiring ultra grip or stability. But then you see AI at Flugplatz going too fast and crashing hard, but at Spa Eau Rouge-Raidillon they brake too much and lose momentum for the straight.

"Sad part is RSR registers these times as valid..." When was this? Because the RSR rank page for that combo doesn't show your lap time. Was it a long time ago and the leaderboards were already reset or more recently and you already got banned for it? Because RSR is good with their anti-cheating and usage of Ctrl+C does give you a ban if you're using the rsr app at the same time or post a lap time with their app.

AI don't do 2:12 because their driving sucks. Even at 100% their lines are very strange and would cost them well over 3-4 seconds if not for their sticker setup.

This was a couple months ago when I first discovered this glitch. Of corse I deleted my time as soon as it registered as I don't want to get banned.
 
Every time I tried Ctrl+C in the past and the AI started driving, then pressed Ctrl+C again for player control, I was never able to drive the car any more as it was locked from my inputs, only worked after closing and reopening the 3d game. So how did you guys do it?
 
Tried it as I was curious to experience the so called "different" physic from the AI, but it does not work, I gets you into AI mode alright, but doing it again does nothing, I did not regained control of the car!
Then looks like they patched it. That used to be the case. My motherboard took a dump on me so I can't test it now but before you could toggle AI and player control.
 

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