So, the possibility of finally testing a full grid has arrived. For me this is the real performance bechmark, and what will really tell you if you are in for a sweet 60fps. ride in final, or a stuttering sub-par mess.
So, with a grid size of 20+ vehicles, starting at the back (all visible), what FPS are you getting and what is your hardware? Settings? GPU/CPU usage?
This will really tell how far the engine is in performance...
Personally i run it on a single GTX680 (since my SLI setup refuses to work) factory OC with a 4.2GHz. I5 CPU.
Runs smooth 60 with settings at the higher ranges.
And no, it is not playable below 60fps. No simulation is.
So, with a grid size of 20+ vehicles, starting at the back (all visible), what FPS are you getting and what is your hardware? Settings? GPU/CPU usage?
This will really tell how far the engine is in performance...
Personally i run it on a single GTX680 (since my SLI setup refuses to work) factory OC with a 4.2GHz. I5 CPU.
Runs smooth 60 with settings at the higher ranges.
And no, it is not playable below 60fps. No simulation is.