• "I don't know." - Generic Kimi Quotes.
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you have any questions, please don't hesitate to ask. There's no such thing as a stupid question.

Tracks Adding grass to a track

Discussion in 'Assetto Corsa Modding Discussions' started by Helmut Skrdla, Nov 2, 2016.

  1. Helmut Skrdla

    Helmut Skrdla
    Premium

    Messages:
    351
    Ratings:
    +209
    Hi all, looking for some help here.

    I made a private (for my own use) conversion of a track I bought with another racing title. Obviously that track has no 3d grass, which looks a bit poor.

    Is 3d grass in AC a function of advanced shader maps, so worth to just experiment with the settings I could for example learn from the new Silverstone? Or is it handplaced?

    Thanks for any advice,

    Helmut
     
  2. AccAkut

    AccAkut

    Messages:
    456
    Ratings:
    +575
    Grass is a transparent texture on polygons, so not just a shader. Hand placed, or rather via randomised functions of the 3D modelling tools.
     
  3. Helmut Skrdla

    Helmut Skrdla
    Premium

    Messages:
    351
    Ratings:
    +209
    Thanks. I was hoping the technology is at a point where the material "grass" just gets that added by itself... need to look into how to best add it then.
     
  4. NightEye87

    NightEye87

    Messages:
    271
    Ratings:
    +209
    • Like Like x 1