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a little help - warning n0ob at work here x2 pics inside

Discussion in 'Racer' started by ammods, Aug 24, 2010.

  1. [​IMG] [​IMG]

    basically i need to know what i'm doing wrong here, and where do i go to fix it, i'm very interested in editing for racer from here on, as wr2, is starting to die, due to it being an old game now and very little modding community left

    thanks for any help that can be given
  2. KS95

    RACER Moderator

    You really need to say what your problem is, is the wheels you're talking about?

    Btw, it's probably best to try things in a game session rather than in the car selection screen.
  3. thanks i kinda solved this...i'll leave this open as i'm still going to need alot of help...its the body i'm looking at not the wheels..thanks for the reply tho
  4. As far I can see from pictures:

    - You need to export ALL parts of body (except movables: steering wheel, wheels, brakes, maybe lights) joined in one only DOF mesh
    - You need define in car.shd all definitions for each material in that DOF mesh file (see included default 'lambo' in racer/data/cars car to see how to)
    - Then, export each movable part in separate DOF. See again the 'lambo' car!

    Best regards, and welcome to Racer community!!
  5. Try set your car up in your 3d editor with the floor in place, and then the origin point of the world (x,y,z 0,0,0) at the centre of gravity of the car...

    It just looks like you exported the car too low in world space, or have very short suspension (so the car is under the floor)
  6. your both right, i've been just doing "test Models" to get a feel for racer, i've only exported part of the body, as i said to get a feel for the game, you've answered my question though regarding what needs to be exported seperately so many thanks for that indeed, appreciate that...

    soon as i get sometime, i'll do a proper export and post some screens
    cheers guys