Recently J.F.Chardon from Sector3 reached out to me to see if I would be interested in sitting in on a private development session for their new RaceRoomExperience installment, DTM 2015. He also kindly offered me an exclusive interview with development driver and 2012 DTM German Touring car champion, Bruno Spengler. Sim and Real World Racing During our chat, I asked Bruno varying questions about his own comparisons between sim and real world racing. We also talked about how much the title has evolved in the time he has been involved with Sector3. After having tried the work in progress title myself, I can say that there is a marked difference between the title I tried a year or so ago and the present version! This WIP DTM 2015 installment has become much more of a true sim and even the FFB has had a positive overhaul and feels quite detailed in game. The in-car sounds are some of the best mechanical sounds in any title right now. The video above has lots of in-game footage and a spoken interview between Bruno and myself. This video was captured using OBS software and due to this fact, the game options were deliberately set to low for stability reasons in view of the numerous people attending the session from different countries. The in-game footage is not an indication of the finished installment.