Video Example
#2
Requeriments:
-SOL
-Custom Shaders Patch
Installation:
-Copy The extension folder inside the track main folder[assettocorsa\content\tracks\interlagos]
-Done :D
Track Link: https://www.mediafire.com/download/q0z4qzsjls741zo/Interlagos_BETA_14-03-15.rar
All credits to...
This mod allows you to apply all F1 Bridgestone Tyre compounds (S, M, H, I, EW) to the Kunos Ferrari F1 2004 Car.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from in this...
This mod allows you to apply the F1 Pirelli Tyre compounds (SS, S, M, H, I, EW) to the Formula 2013 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from in...
This mod allows you to apply the F1 Pirelli Tyre compounds (US, SS, S, M, H, I, EW) to the Formula Hybrid 2017 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the...
This mod allows you to apply the F1 Pirelli Tyre compounds (HS, US, SS, S, M, H, SH, I, EW) to the Formula Hybrid 2018 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert...
This mod allows you to apply the F1 Pirelli Tyre compounds (S, M, H, I, EW) to the Formula Hybrid 2019 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from...
This mod allows you to apply the F1 Pirelli Tyre compounds (US, SS, S, M, H, I, EW) to the Formula Hybrid 2020 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the...
This mod allows you to apply the F1 Pirelli Tyre compounds (SS, S, M, H, I, EW) to the VRC Formula Alpha 2023.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from in this...
This mod allows you to apply the F1 Pirelli Tyre compounds (SS, S, M, H, I, EW) to the Formula RSS 2 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from...
This mod allows you to apply the F1 Pirelli Tyre compounds (S, M, H, I, EW) to the Formula RSS 3 by Race Sim Studio.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from in...
All tyre compounds for the Race Sim Studio RSS Formula Hybrid 2021
To install, drag the data and extension folders into the car's folder. Then re-pack the car in content manager.
Things to Note:
The Inters and Wets are currently visual, but I will look into giving them physics for being used...
Inters & Wet Tyres for the 2005 Renault car by VRC.
Note that this overrides the skins tyres textures, so all runners are on Michelin's now.
The physics of the inters and wets are the same as the default Hard Compound.
Inters:
Wets:
Inters & Wet Tyres for the 2005 McLaren car by VRC.
Note that this overrides the skins tyres textures, so all runners are on Michelin's now.
The physics of the inters and wets are the same as the default Hard Compound.
Inters:
Wets:
Tyres for the VRC Williams 2009 Car
Note - I have taken a little bit of creative liberty with both the Super Soft & Hard tyres. This is so they can be distinguished from the other compounds. Originally, the Super Soft look the same as Soft and the Mediums look the Same as Hards
Wet Tyres...
I know that in fast races, practice, etc., you can enable extended physics for a wet track, but when creating custom championships, I can't find a field with extended physics enabled, who knows how to enable it in championships or to have it on a permanent basis?
⬇️⬇️⬇️⬇️⬇️⬇️⬇️➡️ For mods: instagram.com/kyurtseven7Hey, Kerem here (a.k.a Kansei Dorifto) I've got around 6000 cars on Assetto Corsa and mostly I'm hotlappi...
Can anyone tell me how the rain works in Project Cars 1 and 2 (and Automobilista 2 if you'd like as they all use an iteration of the Project Cars engine)?
Is it physics based? In what ways? In what ways is it not physics based?
Is every part of the track equally wet?
Are there puddles?
Are...
Donate link
https://checkout.rapyd.net/pay/4uKEMekq
Wet extension file for Symmons Plains V8 Supercars track
Just unzip file and place inside the track folders extension folder
Donate link
https://checkout.rapyd.net/pay/4uKEMekq
Thank you
RainFX extension for Wakefield Park, a small circuit in regional NSW Australia. Includes defining smooth and rough materials billboards, corrugated buildings tyre walls, grass, dirt etc and a couple of streaming points for the flag marshal/starters structure. On some items like "metal" roof it...