EA SPORTS WRC Survey Hints At Possible New Features, DLC

EA SPORTS WRC Survey Hints At Possible New Features, DLC RD.jpg
The EA SPORTS WRC development team is looking for feedback about potential new features and content, while an update is provided about upcoming hotfixes and VR.

Images: Taken by OverTake/RaceDepartment in-game

More content and features could be on the way to EA SPORTS WRC – the official World Rally Championship simulation.

Released last November, there has been a steady stream of hotfixes and quality-of-life updates, but no new content.

EA SPORTS Fan Feedback Survey


While the foundational updates will continue first and foremost (more on that below), a survey has been published to gather driver feedback.

Upon booting the platform, you will be greeted by an interstitial screen inviting you to take part via a QR code.

Included within the 30-question research piece are run-of-the-mill questions about which modes you like or dislike and where you find your sim racing news. But there are also possible hints are a future roadmap for the title.

EA SPORTS Fan Feedback Survey New Features


It is not year clear if EA SPORTS WRC will be a platform that is updated over time or will receive yearly releases – Electronic Arts’ recent Q3 FY24 earnings slides mistakenly refer to it as “EA SPORTS WRC 23”.

However, specific questions about how much people typically pay for DLC and potential ‘additional features’ could insinuate that it is here to stay.
  • Of the questions asked, the following six potential new features are discussed:
  • Additional features to customise my liveries
  • Sharing and downloading vehicle tuning setups
  • An in-game hub to share my creations
  • An open training area (e.g. DirtFish from DiRT Rally 2.0)
    Editing pacenotes
  • A mode where you can create your own stages
All of those could be welcome additions. Other questions include your favourite era of rally car, how likely a DLC purchase would be and how much you have paid for DLC in different games.

Speaking of additional content, the following items are highlighted:
  • Locations/tracks (read, stages)
  • Vehicles
  • Licenced cosmetics (liveries, decals, racing suits etc)
  • Original/fictional cosmetics (liveries, decals, racing suits etc)
EA SPORTS Fan Feedback Survey New Content DLC


The latter are unlockable via the Rally Pass system, which has only seen fictionalised designs to date. While some cars have the option of multiple real-world designs, there is clearly scope for more.

No official word has been given yet if further car models will arrive as paid or free DLC – although that didn’t stop us from daydreaming recently.

Further Fixes, VR, Esports And Season 4 Inbound​

In an episode of The Racing Line, a semi-regular Twitch show where EA provides racing game updates, a brief update was provided in terms of near-time WRC changes.

Before Season 4 – which includes a new Rally Pass and set of Moments – arrives in April, there will be another patch.

EA SPORTS WRC Fiesta Kenya


This is set to include a fix for crashes when using ultra settings in Monte Carlo, support for the Turtle Beach VelocityOne steering wheel plus further framerate and performance enhancements.

“For those with VR, it is still in the works and hopefully we can give you an update soon as to when it will be dropping on PC,” said James Bralant, Social and Creator Manager for Racing at EA.

“EA SPORTS WRC Esports is still in the works too.” This follows on one-off competition held in Poland late last year won by Joona Pankkonen.

What would you like to see first of all in EA SPORTS WRC? Let us know in the comments below.
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About author
Thomas Harrison-Lord
A freelance sim racing, motorsport and automotive journalist. Credits include Autosport Magazine, Motorsport.com, RaceDepartment, OverTake, Traxion and TheSixthAxis.

Comments

D
I am absolutely happy with this game.

- Believe me or not, i have the best FFB ever in Rally games on my wheel.
- @UWHQD and maxed settings - zero performance problems (no VR)
PC is good but no high end (rtx3080, r5800x3D)
- No complains about the content

So i really can´t comprehend all the hate. But if you´re a VR player and it´s running shaite, well in this case i understand that.
Same here, what freezes and microstutter? Seems like some folks just repeat feedback they read after initial release, because all these things were fixed.
The only thing I dislike is budget management in Career, wish it was optional, had to miss a bunch of races due to financial constraints.
 
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D
The only thing this game needs is turning away from yearly releases and make it THE rally game hub for years to come. In 2044 people will still be playing it due the updates it receives. Improving the realism step by step, introducing new tracks & cars, features as well. At some point scrap the fictional & half 1:1 stages and create 1:1 stages which can be also ran parallel with real life WRC broadcasts, etc etc etc. Maybe in 2030+ overhaul the engine, etc etc. A man can only dream. That side if EA will do it good, so no MTX, DLC, P2W, Fortnite skins, etc. Just pure sim & rally. Then we will have three legendary simhubs: iRacing, AMS(2) and EA Rally Sim. Otherwise I am sure Reiza will someday go into Sim Rally and take RBR's footsteps.
 
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Same here, what freezes and microstutter? Seems like some folks just repeat feedback they read after initial release, because all these things were fixed.
The only thing I dislike is budget management in Career, wish it was optional, had to miss a bunch of races due to financial constraints.
why each update comes with performance fix, if it was already fixed ?
cause it's not fixed ;), genius.
Your case is not the center of the world....
 
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The latest updates (reduced the freezing).
About what could be improved.
First: abandon the annual release (focus on this game for the next 4 years and try to optimize it in the best way), as in RaceRoom, Iracing (it must be like this, as I don't own it), rfactro 2, AMS 2.

Second: new content (2024 season), new classic cars (Toyota ST165, ST185, ST205, Corolla WRC, Mitsubishi Evo I, II, III, IV, Mazda 323, Audi A1/A2, Citröen BX, Renault 5 Maxi, Skoda Octavia WRC, Suzuki SX4 WRC, new stages (how can a Rally game not have British stages)

Third: no unnecessary cosmetics, such as glasses, caps, clothes (after all, if you want that, play "The Sims")
 
All this stutter / performance / VR / triple screen talk to one side for a moment, the biggest feature I'd like to see be implemented but I imagine will be 100% unlikely at this stage is a more realistically undulating road surface.

I don't own WRC as of what I've seen on YT (which is a fair amount) the roads look hellish flat and smooth with next-to-no varience in terms of slopes or even micro-bumps. Dirt Rally 2 has all kinds of variences covering roll, pitch and yaw axis, whereas WRC seems to be missing much of the roll and you're left just going left or right with the occasional up or down.

Hossing around corners while using or fighting road camber is (to me) a large part of what makes rallying fun. Missing an entire axis (along with baby-butt smooth surfaces) are fundamental omissions in a rally title and absolutely needs to be resolved for WRC '24 if it's going to take itself seriously.
 
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why each update comes with performance fix, if it was already fixed ?
cause it's not fixed ;), genius.
Your case is not the center of the world....

Exactly. Maybe it's fixed for Andrew but it's clearly not fixed for everyone. At least it's good that they keep trying to fix it, it's mandatory before they release VR, VR would be worthless if there are still micro stutters.
 
D
why each update comes with performance fix, if it was already fixed ?
cause it's not fixed ;), genius.
Your case is not the center of the world....
No, Einstein, because there is no limit to "performance" optimization, it's a moving target, you can do it indefinitely.
The major issue with micro freezes was fixed in the very first patch when they added shader precompilation.
Not sure what "your case" is, but most likely it's not the game's fault.
 
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No, Einstein, because there is no limit to "performance" optimization, it's a moving target, you can do it indefinitely.
The major issue with micro freezes was fixed in the very first patch when they added shader precompilation.
Not sure what "your case" is, but most likely it's not the game's fault.
it's not fixed cause many and many still have some issues.
If not, why will they again release improvement about shaders and stutters and micro freezes ? genius here guys....
When all the games are smooth and not EA WRC, I wont call it my fault, but the game fault.

With the next patch and again improvement about performance, for who is it made, genius ;), tell me ?

it's not cause it works for you, that it works for the others, genius, you are not the center of the world ;)
 
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To samo tutaj, co się zawiesza i mikrozacina? Wygląda na to, że niektórzy ludzie po prostu powtarzają opinie, które przeczytali po pierwszym wydaniu, ponieważ wszystkie te rzeczy zostały naprawione.
Jedyne, czego nie lubię, to zarządzanie budżetem w karierze, szkoda, że nie było to opcjonalne, musiałem opuścić kilka wyścigów z powodu ograniczeń finansowych.
You are exactly like those who repeat the nonsense they hear on the Internet about problems with the game. Only you keep saying that everything works... because it works for you! The game is poorly optimized and micro stutters still appear during the game. And with redoubled force when you go off the road. That's it.
 
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Fix all the performance issues first. And them add
-Modding support
-Stage editor
-New real liveries
-New Stages or Rallyes
-More cars: Peugeot 307 WRC, 2003-2005 and 2006-2007 Subaru Impreza WRC, Skoda Octavia WRC, Hyundai Accent WRC, 2003-2004 and 1999 Ford Focus WRC, Nissan Altima Kit Car, Renault 5 Maxi Turbo, Citroën BX 4TC, Hyundai Coupe Kit Car, Peugeot 106 Maxi, Peugeot 206 S1600 Suzuki Swift 1600 and Ignis S 1600 Mitsubishi Lancer Evo I, II, III IV, VII WRC and Lancer evolution WRC, Alpine A110 R-gt, Abarth 124 R-gt, Porsche 911 GT3 RS, Ford Sierra 4X4,Mazda 323 and RX7, Fiat Punto S1600, VW Polo S1600, Suxuki Sx4 WRC, Hyundai I 20 R5, 2015,2016 and 2017 Hyundai i20 WRC,2012 Ford Fiesta WRC,1990, 1994 and 1996 Toyota Celica, Toyota Corolla WRC, Citroën C3 WRC, Citroen DS3 WRC, VW Polo WRC, Renault Clio Rally, Renault 11 Turbo
 
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Only you keep saying that everything works...
If you paid attention, my original reply was to the user with the same stutter free experience.
Same goes to 3.4K users who bothered to leave positive review on Steam.
Does the stuttering problem exist for some? Perhaps, I do not dispute that.
But it is not universal, not by any stretch as there is a big chunk of people not experiencing that issue at all or at the very small scope only when hitting off track obstacles.
So no, I am not the only one.
You can take any title, racing or not, and there always will be people with performance or some other issues. This is PC gaming to you.
And my PC by today's standard is mid-range at best, nothing fancy.
i9-9900K, RTX 3080Ti. Single G9 monitor 5120 x 1440. All maxed out, with only reflections on Low.
 
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Same goes to 3.4K users who bothered to leave positive review on Steam.
Does the stuttering problem exist for some?
How do you know that they all don't experience any stutters? Not everyone that gives a positive review has zero stutters. Most people have cheap hardware and are used to stutters. Not everyone has great equipment. You draw conclusions based on nothing.

And the 1600 negative reviews you simply ignore. It's a huge amount ! Compared to the total amount of reviews.

Dirt Rally 2 has ~15% negative reviews.
WRC has more than DOUBLE the amount of negative reviews.


So stop spreading nonsense that the stutters are solved. They simply aren't, everyone keeps talking about it and every youtube video that I see still has stutters in them. Maybe you don't experience them, good for you. But stop spreading nonsense please.
 
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You can flip it either way. How about spreading nonsense about stutter, as I don't have it, neither bunch of other people happily racing this title.
Why what I say is nonsense and what you say is golden truth? Based on what, youtube video you watched?
You don't even play the title, as it's "NoVRNoBuy" :confused:, why even piping into discussion, just to say something nasty to me?
 
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You can flip it either way. How about spreading nonsense about stutter, as I don't have it, neither bunch of other people happily racing this title.
Why what I say is nonsense and what you say is golden truth? Based on what, youtube video you watched?
You don't even play the title, as it's "NoVRNoBuy" :confused:, why even piping into discussion, just to say something nasty to me?
Based on the huge amount of negative reviews and their comments on it and the comments that could be found everywhere on the internet on forums, discord, reddit etc. it's 100% clear that many people still suffer from the issue. The youtube video's are just an addition. The game seem to be received very well on almost all other subjects so the negative reviews are mainly based on the stutters and the visuals.

The stutters are a massive issue for VR users, even more than for pancake(in VR you NEED 90fps/hz locked), maybe that's the reason that VR is delayed because they still didn't seem to manage to solve it for all cases.

VR IS still in active development if you read the article here, so I don't understand what you're talking about since I'm interested in playing the title soon and hopefully without the stutters. So that's why I'm still interested. And no I'm not commenting to be nasty to you, I'm just trying to explain to you that it's 100% clear that the stutters are still an issue for many users and that you're one of the lucky one's. So please stop spreading this because it's simply not fully solved yet.
 
D
Based on the huge amount of negative reviews
Not quite sure what huge is in your book, but "All Time Reviews" are Mostly Positive with 70% of 4,799 users recommending it.
Most negative reviews were posted after the initial release, btw.

1710112583163.png


Don't understand your complaints about VR stutter on non official VR title.
But sure, go ahead.
 
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Not quite sure what huge is in your book, but "All Time Reviews" are Mostly Positive with 70% of 4,799 users recommending it.
Most negative reviews were posted after the initial release, btw.

View attachment 737478

Don't understand your complaints about VR stutter on non official VR title.
But sure, go ahead.
Dirt Rally 2.0 has 88% positive reviews.

So yes, then 70% is very bad of course.

WRC is received very well when it comes to physics(better than DR2 it seems)/gameplay and content. So this negativity is only caused by the regular Unreal Engine issues: visuals and stutters/performance.

"Non official VR title" ?! First there are "no stutters for everyone" and now WRC is a "non official VR title"?

Again: VR is in the works(as you can even read in this article ! ), it's official. EA/CM are working on it this moment.
 
And my PC by today's standard is mid-range at best, nothing fancy.
i9-9900K, RTX 3080Ti. Single G9 monitor 5120 x 1440. All maxed out, with only reflections on Low.
According to Steam's hardware survey (Feb '24) your PC is better than mid-range. That tier has a lesser CPU, RTX 3060, and only 1080p display. Just mentioned as that impacts the significance of your statement.

The stutters are a massive issue for VR users, even more than for pancake(in VR you NEED 90fps/hz locked), maybe that's the reason that VR is delayed because they still didn't seem to manage to solve it for all cases.
1) To be pedantic for a moment, a 90Hz VR headset need only lock to 45 fps if using motion smoothing / reprojection. Same theory if running higher or lower native Hz.

2) As for your suggestion that the stutters may be the reason for VR implementation delays, that's actually highly possible, or at least makes a lot of sense so that could well be a very good call. Then again, F1 23 stutters like hell in VR if you don't hit target fps / Hz and I believe that's been the way for 2 games / years now.

Don't understand your complaints about VR stutter on non official VR title.
But sure, go ahead.
The stutters are a massive issue for VR users, even more than for pancake...

VR IS still in active development if you read the article here
To reiterate (if required) - VR is officially coming to WRC so it will be an official VR title, hence the context of pre-emptively mentioning VR and the significantly negative impact that stutter (which some apparently still experience) will have on those display types, if (still) present then.

I don't own WRC yet, although I'm keeping an eye out for a pretty deep sale if VR is implemented well. It's entirely possible if not probable that some people still have performance issues as PC gaming (especially with Unreal Engine games) is going to absolute pot nowadays due to the complexity of hardware, varying configurations of, along with convoluted shader systems that just don't always work well outside of closed platform (console) environments. I have a PC that should wipe the floor with my PS5, but I only use PC for simracing (and VR games) as it's too janky performance / stutter-wise for regular gaming compared to the often silky experience on PS5. Plus, factor in that VR implementation itself can bring significant performance requirements onto an already imperfect title then that concern is highly valid and relevant in my book.
 
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D
VR will never work perfect in UE title if it's not implemented as VR first (e.g. Robo Recall) with all constraints affecting image fidelity and punishing screen users (larger userbase) with subpar graphics.
Kunos spent years optimizing ACC on UE, it looks great and runs better than anything around on monitor, but we still have unhappy VR users cursing the choice of the engine and deferred rendering.
So yeah, I wouldn't hold my breath hoping for some magic transformation when VR is officially supported.
 
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