Post Pictures Thread (part 4)

Please, tell me how you do that. LOL I use fxaa in order to make racer look more "antialiased".

screenshot003.png
Those are some wild looking skies, very nice.
 
You better search on google this new release ;D

screenshot009%20%281%29.png
Ah, I see Raphael has found the motion blur too. It really does add to the sense of motion when playing.

It looks like a couple of custom shaders are missing from the download.
dyn_standard_reflect_f_speccol.cg
dyn_standard_bump_reflect_f_spec.cg
dyn_standard_bump_reflect_f_carbons.cg
You also might want to turn off (comment out) bump/rebound damping, since it causes a physics explosion on the newest release of Racer.

Nice car BTW.
Alex Forbin
 
Last edited:
Hey Raphael,
i got a racer crash...with the Bugatti....
I already use the missing shader files...

QLog:
Code:
Sun Feb 02 11:33:43 (INFO ): [racer] Loading car 'veyron' [rcar.cpp:964 / RCar::Load]
Sun Feb 02 11:33:43 (WARN ): [racer] DGPUShaderManager:MakeObject(dyn_standard_bump_reflect_f_spec.cg): can't create CG fragment shader program [dgpushader.cpp:958 / DGPUShader::LoadAndCreateFromFile]
Sun Feb 02 11:33:43 (WARN ): [racer] DGPUShader::LoadAndCreateFromFile[data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg]: The compile returned an error. [qerror.cpp:35 / QShowCGErrors]
Sun Feb 02 11:33:43 (WARN ): [racer]  data/renderer/shaders/shadowmapping.cg(169) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(215) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(262) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(270) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(278) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(334) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(342) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(350) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(358) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(85) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(103) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(109) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(109) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(127) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(129) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(129) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(130) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(134) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(134) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(118) : error C1008: undefined variable "texCUBElod_soft"
data/renderer/shaders/shadowmapping.cg(104) : warning C7011: implicit cast from "float4" to "float" [qerror.cpp:40 / QShowCGErrors]
Sun Feb 02 11:33:55 (FATAL): [racer] DGPUShaderManager:MakeObject(dyn_standard_bump_reflect_f_spec.cg): can't create CG fragment shader program
The compile returned an error.
data/renderer/shaders/shadowmapping.cg(169) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(215) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(262) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(270) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(278) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(334) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(342) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(350) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(358) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(85) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(103) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(109) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(109) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(127) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(129) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(129) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(130) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(134) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(134) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/dyn_standard_bump_reflect_f_spec.cg(118) : error C1008: undefined variable "texCUBElod_soft"
data/renderer/shaders/shadowmapping.cg(104) : warning C7011: implicit cast from "float4" to "float" [%s]

...help...
THX
Alex
 

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