Absolutely fantastic track, NightEye, wonderful job - I always love LiDAR/laser-scan tracks for their accuracy and yours is faithfully recreated in every other graphical aspect as well.
Still, I deducted one star (for now), not because of the AI that others mentioned -
But because I found track limits to be a bit too strict - namely, I think the current logic is that if you move even ONE WHEEL off the red-white-blue kerb, it's a track limits violation - whereas IRL I think it should be if ALL WHEELS off the red-white-blue kerb.
Could you please check this, or ocnfirm if this is a bug or intended behaviour?
But sure, I'll add it to the to-do list. I can make the runoff at Meeuwenmeer into a pitlane of some sorts.