V0.9 comes with the 2 version of the Bmw M6 race car, the GT3 version and GTLM Version.
Further technical characteristics of the BMW M6 GT3 are the drive concept, six-speed sequential racing transmission, and high-performance motorsport electronics. The aerodynamic properties of the chassis have been optimised in the BMW wind tunnel. The engineers worked meticulously to fine-tune the BMW M6 Coupé, which formed the basis for the new car and was already perfectly suited to outings on the racetrack.
The GT3 version of the BMW M6 had to be modified for the GTLM version, in order to comply with the ACO regulations which apply in the GTLM class of the IWSC. Even while developing the GT3 car, BMW Motorsport already took into account the changes that would be required to make it possible to start in the GTLM class. That made it considerably easier to derive the GTLM car. The BMW Motorsport engineers have been working closely with the BMW Team RLL – BMW works team in North America since 2009 - in Munich to implement the modifications as efficiently as possible. Unlike the BMW M6 GT3, the BMW M6 GTLM must not have ABS. At 1,250 kg when empty, the BMW M6 GTLM is also about 50 kilograms lighter and has a slightly longer wheelbase.
The cars have different physics and different feel, lap times are consistent with real cars!
Also different between the GT3 and the GTLM car:
GT3 1 kind of tire:
GTLM 4 kind of tires:
The car totally reworked with reiza shaders, new tires/rims, backfire and a lot of other stuff.
3D model - HQModel
Textures/mat work/physics - Gpfan
Sounds - Lukas Möllmann
Converting: Franklin Stegink