Silverstone 1967 faster AI

Silverstone 1967 faster AI 1.1

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After racing a bit with the WSC60 cars I noticed some cars were sending it way too hot into Becketts, Stowe and Club. Added braking hints for those corners. Some cars wont have a difference on their laptimes, some others should be close to a second faster now.

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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