Seaside Route 765 new AI

Seaside Route 765 new AI 1.1

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The AI is not working very well on the original download of this iconic Ridge Racer track, so I made a new line and baked in some fairly safe sidelines. I've tested on GT3 cars and other mid powered cars and they seem to negotiate the track okay. They are never going to be super competitive on this type of track but at least most if not all finish a race now. Faster cars may struggle with the jumps.

I've also included a VAO patch for CSP users (vanilla can ignore or delete) which gives the tunnels and shaded areas more depth, just delete the seasideroute765.vao-patch if you don't like it.

This is a fun fictional track so if you haven't heard of it or prefer more serious racing then I'd advise against downloading it.

Track can be found here:

  • seasideroute765_newAI.jpg
    seasideroute765_newAI.jpg
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Latest updates

  1. folders fixed

    Sorry, I completely forgot to include the content / track folder to make it easier to install.

Latest reviews

It is way better than the AI lines i've made for the track, initially. I've learned new things, and i am grateful to Cryogenics for giving me some pointers for AI lines in future mods. Thank you so much for this.
C
Cryogenics
You are more than welcome
I was thinking how much better this track would be. The a few days later someone made a Better AI Line. Thanks for uploading.

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Author
Cryogenics
Downloads
491
File size
1.1 MB
Views
3,278
First release
Last update
User rating
5.00 star(s) 2 ratings

More mods from Cryogenics

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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