The rFactor 2 Road America project was initiated by Dennis Grebe, best known for his terrific Virtua_LM track development of LeMans, Fuji, Nazareth, and Topeka tracks for rFactor 2.
The Road America track in Elkhart Lake, Wisconsin is one of the première road racing venues in the United States. Longer than many other US racing tracks, 4.048 miles (6.515 km). The track has 14 turns, many of them sweeping through the beautiful Wisconsin countryside. Some corners, such as 2 are barely a turn at all and more a slight bend in the straightaway!
The beautifully flowing Road America track in Elkhart Lake, Wisconsin
Here are some laps at Road America from the driver seat of Patrick Long’s Porsche.
Dennis created a basic version for rFactor 2, but soon realized it was not possible to work on the renovated Le Mans track and the Road America track concurrently. SimHQ Motorsports track developer Alex Coutie was offered the project, which he energetically jumped-on. Dennis’ repository for rFactor 2 Road America amounted to more than 5.5 GB and 7300 files.
Everything was made available so Alex could build, refine, polish, and complete any unfinished items. Because ISI has been continually changing the visual aspects and features of rFactor 2, Alex had to update and rebuild many items to the evolving specifications, and to make sure the latest available technology available in rFactor 2 was added. Ultimately, it took many, many hours on the track to bring it to its current v1.0 release level. Dennis said, “I am very thankful Alex agreed to complete the track. Without him, there would not have been a release of this scratch built project.”
A special thanks goes to Keith Carter and Chris Lesperance who provided the many reference photos that were essential in completing the project. Without their time and effort, the project would have been impossible.