A funny compact 1960s car to compete with VW Beetle, Trabant, Citroen 2CV, Renault Dauphine etc.
3D model by SQUIR @renderhub.com
Converted to GTR Evo by Carsay.
It is a high poly model. It is possible to slow down the game, although 20 Beep cars at once go smoothly.
Some small details are visible only from a few meters.
Some are excluded at all (the hood grille, that was the heaviest part and almost invisible).
As the car name is Beep, it must beep, not roar.
The engine sounds are based on simple square and triangle waves.
Other sounds, such as braking are sampled from retro games.
Inside the cockpit is empty, as all cars I built from models.
It means that there are no gauges and LEDs, instead there is a logo
The logo can be different for every car.
I encourage to make more Beep skins dedicated to your fave games
and make a big championship
One rule: the texture background must be transparent, and the graphics cannot touch the texture edges.
The car is customizable.
The rim color is defined in GenString
1 = roof color, 2 = car body color, 3 = custom texture rim.dds - it can be even transparent
The car paint, roof color, interior color, seat texture, window color, chrome color may be any simple texture.
The headlight eyes can also be replaced with a different texture.
The stability in taking curves must be improved. or not.
This is a small retro car with rear drive and diagonal tires.
Carefully use the handbrake
After moving the eyepoint the cockpit camera view is not perfect.
I have enough of editing numeric values, starting the game a hundred times too see if it looks good.
Everything can be done in graphic editors, but not here.
Have fun !
3D model by SQUIR @renderhub.com
Converted to GTR Evo by Carsay.
It is a high poly model. It is possible to slow down the game, although 20 Beep cars at once go smoothly.
Some small details are visible only from a few meters.
Some are excluded at all (the hood grille, that was the heaviest part and almost invisible).
As the car name is Beep, it must beep, not roar.
The engine sounds are based on simple square and triangle waves.
Other sounds, such as braking are sampled from retro games.
Inside the cockpit is empty, as all cars I built from models.
It means that there are no gauges and LEDs, instead there is a logo
The logo can be different for every car.
I encourage to make more Beep skins dedicated to your fave games
and make a big championship
One rule: the texture background must be transparent, and the graphics cannot touch the texture edges.
The car is customizable.
The rim color is defined in GenString
1 = roof color, 2 = car body color, 3 = custom texture rim.dds - it can be even transparent
The car paint, roof color, interior color, seat texture, window color, chrome color may be any simple texture.
The headlight eyes can also be replaced with a different texture.
The stability in taking curves must be improved. or not.
This is a small retro car with rear drive and diagonal tires.
Carefully use the handbrake
After moving the eyepoint the cockpit camera view is not perfect.
I have enough of editing numeric values, starting the game a hundred times too see if it looks good.
Everything can be done in graphic editors, but not here.
Have fun !