really amazing track layout. lots of fast, sweeping corners, and some tighter hairpins. nice change from the modern track meta of "really long straight, heavy braking for pointless chicane, another straight, hairpin, chicane, repeat"
regarding race track builder, how is it to work with? have you considered streaming/recording any of the build process? I'd love to see more practical tutorial stuff with this tool
1. yeah the pitlane is a massive work in progress still, will fix up the grass next update.
2. Haven't got around to doing a physics pass on the track yet, will do my best to include at least a physics barrier for the Armco in the next update.