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Glencoe 0.6

Free roam driving arena in the highlands of Scotland

  1. Grant Hendry
    20170909011950_1.jpg 20170909013216_1.jpg 20170909013518_1.jpg 20170909012441_1.jpg Real world location based in the Glen Finnan area of Glencoe, in Scotland. A mixture of real roads and fantasy roads based on real world forestry tracks and trails. Total track length is about 75 miles with the outer loop measuring 48 miles. Constructed using RTB along with SAS Planet, Blender and Sketchup. Most of the buildings are fantasy and scratch made, some were RTB Xpacks and some were liberated from 3dwarehouse and converted for use in AC

    Thanks to Gunner, Korvin, Donald, Dinmoore and Clarke for the sterling Beta testing



    Future plans for the track include an Ice Cream Truck, AI file with traffic capability, putting more variety into the plants/grass/roadside objects and adding more LOD suitable buildings

    There is a Public Server without a password for your pleasure, available 24/7 and we will rotate the cars every so often unknown.png




    View attachment 210860

    Images

    1. 20170908202149_1.jpg
    2. 20170908202106_1.jpg

Recent Reviews

  1. lucent
    lucent
    5/5,
    Version: 0.6
    I hope you'll have time and enthusiasm to make your track more detailed and smooth-looking. Great work anyways.
  2. LesMacNeil
    LesMacNeil
    5/5,
    Version: 0.6
    This is great stuff! I'm impressed by the texturing by the roadsides and also that it loads quickly. Do you paint on the texturing by hand? I love freeroam tracks based on real locations, but I've avoided the UK because the google maps data is not so good. Keep up the good work!
  3. Celestiale
    Celestiale
    5/5,
    Version: 0.6
    Can't imagine how much work this has been, looks awesome for such a huge track. The issues like the shaking is a engine limitation from the game, we can only hope that it won't be there anymore in AC2. For a 0.6 version this gets definitely 5 stars.
    One question for the author though: Is there a plan to add a roadmap? I like to drive this huge track with old tarmac and vintage cars, when i only push a little bit it ends in tears without a map..so looking forward to a map :)
    1. Grant Hendry
      Author's Response
  4. Jay Topping
    Jay Topping
    5/5,
    Version: 0.6
    brilliant map, by far the best for freeroam and cruising.... thank you ;-)
  5. ohi
    ohi
    3/5,
    Version: 0.6
    Must be the longest track in AC. That's why it's a little annoying that the timing didn't stop when I reached what I thought was the end. In hotlap mode.
    There's some details like grass and trees that needs some attetions. But a great track to drive.
  6. Joel SHuler
    Joel SHuler
    5/5,
    Version: 0.6
    Great work. It really flows and is a great driving road. Plenty can be done to improve it for sure but truly awesome work in progress. I would love to feel the road a bit more (ie more texture to the surface), many objects have no collisions but I am just nit picking. This road made me feel like I was back driving in the UK. Had to restart when I ran out of fuel on the first lap. Awesome work and look forward to updates.
  7. Shaisung
    Shaisung
    5/5,
    Version: 0.6
    Car is shaky, I gotta admit, but it doesnt affect the way the car handles or drives in any way, as for the map itself, it is GREAT. I am playing on a.. well, medium quality laptop (Nvidia 940MX, Intel i5), and I got 80 fps, so for all you people who are shouting ,,LOW FPS NO 5 STARR" Thats basically your fault you cant lower your graphic settings and play on that, i have some stuff downgraded, but lets be serious, AC is a simulator, you dont play it for the graphics, you play it for the experience. The map has some missing textures here and there but those are minor problems, the corners feel great, the straightaways feel majestic and its a pure pleasure to turn off traction control on your car, the map is in early stage of development, and its great even in its purest form it is in right now. Fantastic work!
  8. ShenonGZ
    ShenonGZ
    3/5,
    Version: 0.6
    The car it is shaking on the road and and very low FPS,
    unplayable with VR even lowering graphic level.
    The base is very good.
  9. Fruit91
    Fruit91
    3/5,
    Version: 0.6
    It is awesome normaly all stars but, pls try to fix the problem if the cars stand still on the road it is shaking. If this gets fixed all stars !
  10. fetzcat
    fetzcat
    5/5,
    Version: 0.6
    Fantastic work. The scenery is exactly what I was looking for. For me a mixture between the german Eifel, french Sea Alps and the andalucian mountains. Would not have expected that in Scotland.
    Can't wait for next versions. And please add reverb to some sections. I think there are places really aking for it.
  11. Jordi Oliva
    Jordi Oliva
    5/5,
    Version: 0.6
    Incredible! seems it has no end, thank you very much for sharing!!
  12. TraceR
    TraceR
    5/5,
    Version: 0.6
    Excellent MOD, great emotions. Worth the experience.

    Thank you for ruining my life. ;)
  13. Regingz
    Regingz
    5/5,
    Version: 0.6
    Just amazing... amazing... (it can get better? yes it can, but it doesn't matter :) ) drove last night around 300km with 2 friends, back and forth, all of us using Rift... speechless... thank you so much for your effort and dedication in producing such wonderful piece of work!!!
  14. AidanSWYD
    AidanSWYD
    5/5,
    Version: 0.6
    Amazing work for how early this is! I can't wait to watch progress and see how good this gets!
  15. solyomtibor
    solyomtibor
    5/5,
    Version: 0.6
    Brilliant. Thank you.
  16. Jez_Hammond
    Jez_Hammond
    5/5,
    Version: 0.6
    10/10
  17. noxxfaxx
    noxxfaxx
    5/5,
    Version: 0.6
  18. nekrobob
    nekrobob
    5/5,
    Version: 0.6
    Really nice "Street".
    I wish you luck to make it less mod visible like.
  19. AndyB16
    AndyB16
    4/5,
    Version: 0.6
    Really amazing effort! Great fun roads and really very nice scenery. Only issue I have is the same as someone else's, in Oculus it's like there's constantly an earthquake happening. It's not as noticeable when the car is moving but when stopped or going slowly it's very jarring. I think it may have to do with the sheer size of the map since the only other one I have this issue on is a huge open road one as well.

    With optimization, A.I., and no more earthquakes, this will be one hell of a track. Can't wait to see it continue to improve, it's already really great.
    1. Grant Hendry
      Author's Response
      The Earthquake feeling comes from the car being so far away from point 0, 0, 0 on the terrain model. I can work to reduce it as much as i can but as i also use a Rift CV1 it never seems to bother me as i may have grown used to it after 5000 miles, i will though strive to reduce thee effect as much as possible
  20. Sixarn
    Sixarn
    5/5,
    Version: 0.6
    10/10 would bestatest again - Dinmoore