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[API][FOR MOD MAKERS] ScrewablePartAPI - Make your mod parts screwable 2.1.3

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Hey, this is an api i made, it makes it possible for you to have screws that fix your mod parts in place.

Screenshot_6.png


!!!Warning about version >=2.1.0!!!:
Every single mod using this api have to be updated for any of the mods to be able to work.
The reason for this is that the api has been converted to be like a normal mod.


It is very important to remove the .dll file inside the References folder:
This file is located under <Mods install location>\Mods\References\ScrewablePartAPI.dll


This api is open-source (please see license on GitHub)
GitHub: Github repository
Please see the github repository for more information.
Under the Wiki on github are multiple guides on how to get it working and what you have to do to implement it.

*If you have suggestions on features both from a user or mod maker standpoint please let me know :)


If you like, you can donate something to me, my work stays free and nobody has to donate anything :)
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Planned changes & Known problems:
Please see Github Project page: https://github.com/MarvinBeym/ScrewablePartAPI/projects/1

Latest updates

  1. Bugfix time

    Last update for this year. Changelog: Fixed issue preventing parts from beeing removeable...
  2. Performance improvements

    It's now possible to set the tightness of screws by code. This can for example be used to...
  3. Now you can even test the auto updater ^.^

    I just realised the last release had a bug where the assets wouldn't be loaded when the version...

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DonnerPlays
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9,405
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161.7 KB
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