• This Saturday: The Virtual 24 Hours of Le Mans | Live
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Tree wall - Help

Discussion in 'Bob's Track Builder' started by Sérgio Marques, Feb 23, 2013.

  1. Sérgio Marques

    Sérgio Marques

    Messages:
    1,690
    Ratings:
    +320
    I'm trying to add this tree all, but even if in BTB it looks fine, in the game there's this kind of line in what would be the top of the image of the DDS file. I create the DDS file on photoshop from a Png to have the space clear between the trees.
    [​IMG]

    What is wrong?
     
  2. R Soul

    R Soul

    Messages:
    957
    Ratings:
    +190
    • Like Like x 1
  3. Sérgio Marques

    Sérgio Marques

    Messages:
    1,690
    Ratings:
    +320
    Thanks a lot. After many try's that never worked, I never would though on that solution.
     
  4. Sérgio Marques

    Sérgio Marques

    Messages:
    1,690
    Ratings:
    +320
    I'm trying to use an image on a wall to mix with the terrain, in the some way as a tree wall, but I'n getting this white border:

    [​IMG]
    Already try different settings on the Xpacker, but no luck to fix it until now.

    Any help?
     
  5. R Soul

    R Soul

    Messages:
    957
    Ratings:
    +190
    Perhaps the material's transparency setting is 'use chroma' whereas the texture has a soft transparency. 'Use chroma' means that only fully transparent pixels will be transparent. Everything else will be opaque.

    Try 'use alpha' or edit the texture so that all pixels are either fully opaque or fully transparent.
     
  6. Sérgio Marques

    Sérgio Marques

    Messages:
    1,690
    Ratings:
    +320
    Thanks for the help again, I tried the alpha and the border it's still there but makes it less noticed, but on other hand the image don't looks so good as when I use the chroma option.

    Seems like there's no perfect solution.