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Torque Bands

Discussion in 'RACE 07 - Official WTCC Game' started by Ariff Roose, Jan 23, 2010.

  1. any way to see the torque bands for each car? useful for setups i guess.
  2. They are a mystery for some reason. For wtcc 87 bmw the game doesn't even list peak torque (whaddaya mean 'N/A', chief?).

    Yes, they are useful for setups and shift timing. The best you can do is to figure out what engine is in the car and google for real life torque curves, or compare motec logs between different setups (not trivial).

    Mod makers should be able to state what their engines do. They may perhaps even know how to read the curves of built-in cars.
  3. You must have found them at rscnet.org (which is down) under Engine Graphs for GTR Evo - RSC Forums. Thanks for saving them.
    The notes.txt makes it clear that he had access to some kind of tables and interpolated the rest.

    It's glad to see that I am not the only one who thinks that the shift lights are total hack jobs:
    Would anyone happen to know a way of contacting this Rob_ formerly at rscnet?
  4. Thanks for helping, I never really noticed the change in the R8's bhp! Its putting out 448 instead of 412? Woooow?
  5. I found the engine tables he was referring to for all cars (and yes, mod makers definitely know how to read them)...

    It seems we may be better off not trusting however little the game says anyway; e.g. for the Formula BMW the car info screen in the game says
    The reality is
  6. They might have to make it a little more powerful, in order to get it to drive realistically.
  7. do not believe all your read in game as simbin is famous for giving you false info, this is the actual engine data

    Attached Files:

  8. I think it'd be cool if the torque/power graphs were shown directly in the car select menu (where the peak power/revs is shown currently).