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Featured Toban Raceway Coming to RF2

Discussion in 'rFactor 2' started by Paul Jeffrey, Feb 14, 2016.

  1. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Premium Member

    rF2 Toban Raceway .jpg
    Following initial rumors in 2011, today the ISI Track Team have officially announced rFacor classic, Toban Raceway, is due to be released for premium simulator rFactor 2.

    With numerous sneak peak teasers released in recent times, the team over at Image Space Incorporated have announced the track build is back on schedule again and promises to be the most detailed track released for the sim to date.

    Unlike the Mills Metropark version that was brought over to rF2, this track wont have any updates and improvements of infrastructure to its original rF1 brother but in fact the ravages of time will show a circuit that has benefited from very little maintenance since its rFactor 1 days, showing a very different visual experience to what fans of the track are used to.

    I'll hand over to ISI's Luc Van Camp to explain:

    "So what can you expect in the not-so-distant future? As explained by Scott, the track owners are operating on a low budget and they haven't had a chance to modernize the infrastructure too much. But it definitely isn't an upgraded conversion brought to our latest standards. It is a scratch built track, made with modern techniques and populated with our finest props to date. Going for the scratch built option does require a lot more time and effort, but it was a necessity in order to address the oversized scaling of most original rF1 objects which were used to fill the scene with as few objects as possible -- in turn a necessity for the hardware requirements a decade ago."

    Building on the original long and short version of the track will be an additional 2 layouts coming in the new release alongside a new location, the rF2 version of the track will now be based in California and will contain the appropriate scenery alongside the circuit.

    I for one am very excited to try out this classic circuit updated in rF2 and look forward to seeing how much detail the team have managed to cram into this new release. No dates have been given for when we can expect to see this in game, keep an eye out at RaceDepartment.com in the coming weeks for updates as and when they become available.

    With Mills and now Toban coming to rFactor 2 in recent times what other 'classic' tracks would you like to see brought to the sim? Let us know in the comments section below!
    rf2 Toban Raceway 2.jpg rf2 Toban Raceway 3.jpg rf2 Toban Raceway 4.jpg rf2 Toban Raceway 5.jpg rf2 Toban Raceway 6.jpg rf2 Toban Raceway 7.jpg rf2 Toban Raceway 8.jpg rf2 Toban Raceway 9.jpg rf2 Toban Raceway 10.jpg
    Last edited by a moderator: Feb 14, 2016
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  2. Matt

    Premium Member

    A new scratch made track by ISI? Yes please :thumbsup:
    • Agree Agree x 2
  3. Initial rumours from 2011 :confused::O_o: that is some serious development time :O_o:

    Looking forward to the console port in 2022 :thumbsup:
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  4. It's looking sensational!

    Hope the new art assets are used on other ISI made tracks.
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  5. Ole Marius Myrvold

    Ole Marius Myrvold
    JWB 96-13 Staff

    If I remember correctly, the initial plan from ISI was to release Mills with everything up to date, trying to show off how Mills had "lots of funding and developed the place" while Toban would showcase how a track would be without funding at all, pretty worn, rusty etc. Seems like that they have moved a bit away from that.

    My dream would be to see ISI make the three fictional tracks from Sports Car GT again - First Sardian Park, then Chatham and lastly North Point.
  6. Piero Favretti

    Piero Favretti
    Premium Member

    I'm just happy Toban will soon be here :) Thank you ISI!
    • Agree Agree x 3
  7. Kenny Paton

    Kenny Paton
    Backmarker Champion 2015 & so far this year. Staff Premium Member

    Toban + valentines day = rF2 love
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  8. They better have the reverse versions of both the long and short layouts. They already decided to leave it out for Mills as-well as the Quebec kart tracks (and who knows where else).
  9. Bram

    Roaring Pipes Maniacs | #27 Staff Premium Member

    Loved this track in rfactor 1. Can never have enough good quality fantasy tracks imo.
    • Agree Agree x 4
  10. still one of the best fictional racetracks.
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  11. Yep or use different curb types that work both ways. I'll never be able to retire rF1 anyway because no reverse at Mills so meh I guess.
  12. Lily Starfox

    Lily Starfox
    @ Simberia @Simberia

    Can't wait for the Assetto Corsa port.:whistling:
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  13. Gijs van Elderen

    Gijs van Elderen
    Premium Member

    Get rF2. It's about the same price as AC's DLC's.
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  14. Well that will be inevitable and swift. Surprisingly, ISI did nothing about the Mills rip.
  15. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race.

    there is life away from the console Colin;)
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  16. Nords from AC is already in rFactor 1 :D
  17. Hmm, I actually thought they gave permission for that? I didn't pay close attention so I could be wrong.

    The recent Portugal rip was killed off pretty quickly though. ;)
  18. Lily Starfox

    Lily Starfox
    @ Simberia @Simberia

    Hmmm? I know that there are two versions of Mills Metro Park for AC, but isn't the one by Rigel scratch-made?
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  19. No permission and in fact the guys who ripped it was proud about it also bad mouthing ISI.

    Weird regarding Portugal because seems inconsistent.
  20. You can't scratch-make a fantasy track using the same layout. There is no real-world Mills so he has taken the layout from ISI.
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