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RD MINI Challenge - Round 4 Silverstone (Live)

Terrain materials settings

Discussion in 'Bob's Track Builder' started by spamsac, Jul 17, 2009.

  1. I've watched all the videos I can find on the subject, searched the forums, and had a play around with the terrain tools in BTB. One thing that is so far eluding me is how do you adjust the scaling settings for the terrain materials?

    I've created a grass texture that matches up nicely with my track edge textures, but when I select it as the terrain texture it is massively mis-scaled. I want to reduce the size of the scaling, but can't see any settings to take care of this.

    Am I missing something obvious here?

    Any help much appreciated,
    Simon
     
  2. When materials are added to the XPACKs they have a parameter called "Per Meter Coverage". I thik this parameter sets how many meters the texture of the material will be extended.

    You can try to change by-hand this parameter in the .xml file of the material (inside the XPACK), or you can use XPacker to change this value.

    <PerMeterCoverage>12</PerMeterCoverage>


    Sorry if I am wrong.
     
  3. Ahah! That seems to be the solution.

    It's always something relatively obvious... *sigh*

    Thank you very much for you help.

    Simon