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Skybox

Discussion in 'Bob's Track Builder' started by mboRacing, Oct 17, 2009.

  1. Hey there

    Is there a way in BTB to adjust the high level of the skybox. I've designed a track with a mountain, now btb lift up the skybpx very high :(
    Or can i do this another way by changing some .xxx file, using the editor?

    Many thanks

    mbo
     
  2. only way to do the sky height atm is to manually selected sky objected in simed, move it in 3dsimed and write down the editted coords DON'T SAVE THE SCN FILES (see below),then in notepad edited the sky instances.

    *Note* don't try to move the sky in simed & save scn files ,if you have a background image has texture, or you will loose it all*

    ED
     
  3. Can somebody put tutorial how to made sky in BTB,what we need ,how to do it,please..
     
  4. Hello banger

    Wich file is to change? In GTRE is it the .trk file? Could you tell me wich is the correct parameter to change? I searched all the files (GTRE):

    .gdb:
    HorizonRadius = 662.751 //Radius of skybox horizon mesh
    HorizonMaxHeight = 51 //Highest point of horizon, flare starts to fade out at this height
    HorizonMinHeight = 32 //Lowest point of horizon, flare is all gone

    (Just adjusting the clouds an radius) ?

    .trk:
    Light=Direct00
    {
    Type=Directional Color=(220, 220, 220) Dir=(0.5, -0.9, 0.5)
    }


    Instance=skyboxi
    {
    Moveable=True
    MeshFile=skyboxi.gmt CollTarget=False HATTarget=False
    Instance=day

    ?

    Cheers

    mbo
     
  5. Instance=skyboxi
    {
    Moveable=True
    MeshFile=skyboxi.gmt CollTarget=False HATTarget=False
    Instance=day
    }
    skybox(sky) & skyboxi(horizon).