Tires are included in the 2001 carset. You can download it here----> http://www.racedepartment.com/forum/resources/f1-2001-carset-by-satlab90.245/
Where is the Livery Main file in the carset? did you forget to put it in?
Tires are included in the 2001 carset. You can download it here----> http://www.racedepartment.com/forum/resources/f1-2001-carset-by-satlab90.245/
Bud, he uses two liveries raceload.jpk as base, so no main file will exist.Where is the Livery Main file in the carset? did you forget to put it in?
Bud, he uses two liveries raceload.jpk as base, so no main file will exist.
In the main f1 2012 directory.This file allows you to have two different skins in teams.OH, I didn't know what that was so I didn't touch it. Where do I Put the reload file, in the directionairy or in each file of the cars except the generics?
Hi guys... I'm looking for someone who can help me with the skinning of pitcrew and racecrew of 2001 season. I don't want to release this mod after the F1 2013 release so, please, I need an help to finish quickly the mod. I've completed Ferrari, Mclaren and Williams pit and race crew.... so I need now Benetton, BAR, Jaguar, Jordan, Arrows, Sauber, Minardi, Prost and Toyota.
Thank you in advance
SATLAB90 did you already fix the wheel textures? I once used the Jaguar as standalone and its wheels where too shiny in the sun (a common issue I'd say, most of the skins I found here had this issue [not Schifty31's btw, haha])
Thought so, well I only use paint.net for quick changes, still no idea where to edit any alpha there, haha. Gimp is unable to load the .dds from .pssg all other .dds are fine and I'm usually too lazy to open gimp and paint at one time
Do you have a preference regarding the grey color (hex code or rgb values?) Guess it could come in handy when using such skins (have some of them).
I don't have a real problem with skinning but I wish I could complete faster this mod.. Then I need help with race crew and pit crewI knew before ML released his crew template was long to do our own skin for them, But now the problem is to skin it or find some picture of the pit and race crew ?!.
the tires are correct... I don't know how to fix the blur color problemHm, the blur of white BS tyrewall is yellow ... looks wrong If I wouldn't know 2001 were no GoodYears I'd have thought by watching this, the tyre_blur.tga is taken from GoodYear tyres
the tires are correct... I don't know how to fix the blur color problem
<tyre_wall_colours>
<tyre_wall tread="SUPS" red="0.175" green="0.175" blue="0.175" alpha="1"/>
<tyre_wall tread="SOFS" red="0.175" green="0.175" blue="0.175" alpha="1" />
<tyre_wall tread="MEDS" red="0.175" green="0.175" blue="0.175" alpha="1"/>
<tyre_wall tread="HARS" red="0.175" green="0.175" blue="0.175" alpha="1" />
<tyre_wall tread="INTS" red="0.175" green="0.175" blue="0.175" alpha="0"/>
<tyre_wall tread="WETS" red="0.175" green="0.175" blue="0.175" alpha="0"/>
</tyre_wall_colours>
thanks.. but now my game crashes when I go out from the garage :/The blur color comes from the render_materials.xml.
At the buttom, set all red, green and blue to the values below. So all blur is white, should fit both the Bridgestone and Michellin tyres
Code:<tyre_wall_colours> <tyre_wall tread="SUPS" red="0.175" green="0.175" blue="0.175" alpha="1"/> <tyre_wall tread="SOFS" red="0.175" green="0.175" blue="0.175" alpha="1" /> <tyre_wall tread="MEDS" red="0.175" green="0.175" blue="0.175" alpha="1"/> <tyre_wall tread="HARS" red="0.175" green="0.175" blue="0.175" alpha="1" /> <tyre_wall tread="INTS" red="0.175" green="0.175" blue="0.175" alpha="0"/> <tyre_wall tread="WETS" red="0.175" green="0.175" blue="0.175" alpha="0"/> </tyre_wall_colours>
thanks.. but now my game crashes when I go out from the garage :/