For a happy New Year, v0.8.29 Get it at http://www.racer.nl/download/racer0.8.29.zip (75Mb) ** BEFORE using, set racer.ini's mastervolume to 255 to get a bit of sound Changelist: - Added surface 'forbidden' field (in special.ini); if set to 1 (default=0) it will reset your car to the road if you set racer.ini's assist.time_allowed_offroad. See http://www.racer.nl/reference/tracks_surfaces.htm - Car and track version checking is now updated to '090'. If your track/car doesn't match this compatibility info, you'll get a warning in QLOG. All content must be updated! - Autoclutch RPM now only really hunts for max torque in 1st gear. Other gears are the old way (more subtle). - 'Ini' tool can now modify references ('ini wheel0.pacejka pacejka_front' for example). - Clutch mechanism revised since some clutch-controlling subsystems (gearbox/anti-stall/controls) would not mix correctly, giving hard jerks when shifting up/down. - Added dbg_car.max_brake_reduction (=0.2) which determines the minimum brake torque reduction when wheels stop spinning. - Added car.ini engine.launch_control to specify autoclutch_rpm=0 behavior in 1st gear. - Added X-tree shaders for nicer X-tree shading, see http://www.racer.nl/tutorial/xtrees.htm - Cg parameters Kd, Ka, Ke and Ks (diffuse/ambient/emission/specular) expanded to pass RGBA instead of just RGB. Not used in the Cg shaders yet though; the use is a bit unclear still. - Minimap painting was bad when car select screen was called first. Same for mirrors. - Minimap paint could cause statistics paint to become transparent - Added 'graph step 0 1 clutch' option to visualize clutch behavior. - Wheel heat shader gives more light - View elements get lit at night. - panorama_f.cg had a syntax error. - Just loading a controller profile would save it if controllers were missing. - Newton.dll is back, since that got rid of NaN errors when colliding cars with the track. It's also Newton 2.29 now. - Added 'timing.pause_every_step' to optionally step through each iteration - Fixed a bunch of replay sound issues (engine/horn/indicatorLeft/indiRight/hazard). Replays are now definitely incompatible with older replays; also may change before v0.9 comes out to fix further things (gearwhine?). - The NoCG version was giving a lot of QLOG warnings.