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ps3 update whats changed ?

Discussion in 'F1 2010 - The Game' started by THUNDERCHILD_1, Nov 2, 2010.

  1. hi everyone just switched on f1 2010 ps3 today and installed update not had a chance to
    play for couple of weeks can anyone tell me what has been changed/fixed im practicing
    on silverstone with force india and struggling to find a good setup everyone seems to have chosen lotus lots of setup threads for lotus but none for FI
  3. The patch fixed a number of issues on the PS3 - From the CM Forum


    • "Pit-in" OSD indicator now appears after the player is advised to pit to repair car damage

    • A number of shadowing improvements have been added

    • Amended the time trial penalty system so that only players cutting the final corner on certain tracks will have their subsequent lap times invalidated

    • Balanced the effects of the drying line created by cars when in a wet race

    • Balancing improvements have been made to AI drivers to prevent unexpected race results

    • Corrected an issue AI cars would not attempt to move out of the player's way when under a blue flag on an in / out lap during practice and qualifying session

    • Corrected an issue where ABS would become enabled when selecting to "drive out" out of the pit lane in a race weekend

    • Corrected an issue where AI cars would fail to respond appropriately when cars were either side of them in a corner

    • Corrected an issue where AI cars would not be required to pit in a mandatory pit race after the use of a flashback

    • Corrected an issue where AI times were being reported incorrectly on the first lap

    • Corrected an issue where AI were being disqualified during wet races in Montreal

    • Corrected an issue where car driving style was defaulting to "Wet" in network sessions

    • Corrected an issue where damage to AI cars was being inconsistently applied

    • Corrected an issue where disqualified AI cars would cause network races to end prematurely

    • Corrected an issue where disqualified drivers were displayed in the incorrect order in the online race results screen

    • Corrected an issue where flashback would become disabled after resetting to track

    • Corrected an issue where incorrect race positions were reported in a network race after terminal damage had occurred

    • Corrected an issue where lap and split times would be displayed incorrectly after flashing back to before the start/finish line

    • Corrected an issue where pit engineer would fail to remind you to pit on mandatory pit stop races

    • Improvements have been made to the pitting process to prevent the player getting stuck.

    • Corrected an issue where positions of AI cars in a network race would be incorrectly displayed after a player quit the session

    • Corrected an issue where punctured tyres would be carried across to subsequent sessions in a race weekend

    • Corrected an issue where race strategy would fail to update correctly after the player manually selected a different starting tyre choice

    • Corrected an issue where research path choice was not being carried over to subsequent season

    • Corrected an issue where save data is reported corrupted

    • Corrected an issue where sessions in progress would appear on the server list after quitting a network session

    • Corrected an issue where some AI cars using a single-stop strategy would not pit during a mandatory pit stop race

    • Corrected an issue where the dynamic racing line would not display correctly if the grip conditions changed

    • Corrected an issue where the incorrect car name could be displayed above cars in the Grand Prix menu after completing a Time Trial race

    • Corrected an issue where the player is told to copy their team mate's car setup

    • Corrected an issue where the player was able to pass through other cars after restarting a session

    • Corrected an issue where yellow flags would continue to be displayed for cars that had been removed from the race in network sessions

    • Corrected an issue where user would be penalised for overtaking pitted AI cars when under yellow flag

    • Made penalties less likely to be awarded after spinning out on the track

    • OSD now displays time gap between cars on the sector and lap split times

    • Reduced the frequency of penalty warnings given for minor collisions

    • Reduced the frequency of punctures received from standard tyre wear

    • Sector times for the car on pole position is now shown in the split times on the OSD

    • Tuned the grip properties of the tyre compounds in different weather conditions

    • A number of localisation issues have been resolved.

    • Added additional Force Feedback data for supported devices

    • Added support for Fanatec steering wheels

    • Added support for Thrustmaster steering wheels

    • Corrected an issue where force feedback would remain applied when restarting a session with full wheel lock used

    • Progress data for some of the trophies will no longer be lost when exiting a race in-between sessions and re-launching the title

  4. That is where the above link I posted takes you - saved postin it all on here too!
  5. I kinda like the old OSD with section time displayed, so you know how you perform each lap compare to yourself, not with others.
  6. Hello,

    Have been reading a lot about problems on PC after patches.

    I am playing on PS3, should I be concerned about running updates?