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No Audio on Porsche 911 RSR 2017

Discussion in 'Assetto Corsa' started by Steve Clay, Apr 4, 2017.

  1. Steve Clay

    Steve Clay

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    Has anyone else experienced a total loss of audio (internal/external) on Porsche 911 RSR 2017.
    I do not remember changing anything on this particular car. The sfx file seems to be the correct one.
    The only thing I have changed recently is a mod fix for external sounds on modded Renault 3.5 formula car. Everything else in the game seems to be working fine. Is this a common issue? Has any recent updates had an eftect? Any thoughts or ideas for fix? A work around will do. I love driving this car. But not in total silence!!

    Just in case anyone is wondering. I ended up making a copy of the game folder/ uninstalling the whole game via steam / pasting the copied folder back intro the steamapps folder / reinstalling it also via steam library page / relaunching game and problem fixed. No logic as I used exactly the same car folder that was previously there. Some how the reinstall kicked off something that wasn't quite right before..
     
    Last edited: Apr 4, 2017
  2. Ross Garland

    Ross Garland
    A legend in my own mind... Staff Premium

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    Was it definitely just the Porsche? Did the sound fix for the Renault involve messing with the bank files in the SFX folder? If so, that 'fix' makes the sound work on older mods while breaking the sound on stock content. You need to swap the files every time you jump between cars. (You can do it with the game loaded, no need to exit.)
     
    • Agree Agree x 1
  3. Steve Clay

    Steve Clay

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    Fixed the Renault with a audio Mod I found out about in this forum. It was a GUIDs file, a JPEG about 'advised audio settings' and .bank file that I loaded into the sfx folder in the car folder. The only car I could not hear was the Porsche in question. However I did not try all cars (but the other Porsches in the same DLC pack were all okay). Since your reply I have retried the Renault and it seems okay too. But I will definitely take what you said under advisement for similar situations in the future. I was unaware of this scenario.
     
  4. After_Midnight

    After_Midnight

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    Hands off sound fixes :mad:
     
  5. Michael Hornbuckle

    Michael Hornbuckle

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    Sound 'fixes' and 'sfx switchers' aren't actually fixes but are simply hacks. People really should avoid them altogether and use Content Manager to apply sounds to a broken mod instead.
     
    • Agree Agree x 2
  6. Ross Garland

    Ross Garland
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    Content manager broke my game, so I don't use it anymore. My solution is simply to not bother with old mods.
     
    • Agree Agree x 1
  7. aphidgod

    aphidgod
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    That's a poor solution. Content Manager won't break your game, especially if you use it as a content manager rather than as a full alternative launcher. (But even then...)

    You may have done something with CM that broke your game, but don't blame the software.

    OP, using CM you can swap an old outdated sound bank for a current one in 3 clicks. It's a far better solution than those sound hacks.
     
  8. Ross Garland

    Ross Garland
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    Depends how you look at it. It didn't really do anything that I felt I needed, so even without the the broken game (whatever the cause), I still wouldn't use it.
     
  9. pjcforpres2020

    pjcforpres2020
    Premium

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    FYI - few days late to the party - but you could have used Steams file integrity checker, and it likely would have caught and repaired the broken sound files without a full uninstall / reinstall.
     
  10. Steve Clay

    Steve Clay

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    Thanks for your input. I will check that out should I experience a similar issue again. How do I run the Steam Integrity Checker should I need to and what exactly is it and what is it for?