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New File Added: High Speed Ring V1.0

Discussion in 'GTR 2' started by Sheldon Cooper, Oct 9, 2010.

  1. Sheldon Cooper

    Sheldon Cooper
    I love my Meemaw

    Downloads: A new file has been added by Eric Tozer:

    High Speed Ring V1.0

    Welcome to the High Speed Ring.
    Initially built for rFactor & now converted to GTR2.
    Based on the track from the great Playstation Game - Gran Turismo 4.
    It isn't an exact replica but I did my best try & capture the feel of the GT4 game within reasonable time constraints.

    I have had numerous emails asking for a conversion to GTR2 & GTR Evo.
    I haven't spent as much time on this conversion as I would like.
    I have to move on to other projects so I have released what I have so far.
    It is very drivable but there are some issues with shadows & lights not appearing correctly.
    As I said I have to move on so am unlikely to do anymore updates to this track.
    It would be a waste for me not to release anything at all due to a few glitches so here it is.
    For best results run with all detail settings on maximum.
  2. Sheldon Cooper

    Sheldon Cooper
    I love my Meemaw

  3. Thanks, One of my favs from GT4!
  4. I've just found this track and I thank you Eric... I always loved this place on GT3 and GT4 as you could push harder and harder to find vital points of a second for quick laps, this is gonna be interesting with a few more cars on track (than GT) now.
  5. Well I hope that this gets read as I would like to know the problem!
    Great track...love it, however it seems that instead of the pit board giving race position it gives the standing of the lap time... ie: when I cross the line after a good lap I'm 6th and the next time round after a poor lap I'm 11th with no passing.
    It does however sort it out all by the end of the race.