Hallo Com, first of all,sry for my bad english.I will try to explain as good as i can what help i need. I am working on a rf mod since ~3 years.Most things are finished.In my mod every team/driver has his own showroom. With own movies/Pitcrew/Gridgirls asf. In Carlos Spotter is a function which make it possible to play a Drivername.mp3 on an event ingame. The needed files are in a extra folder called DRIVER. For anybody how dosen`t know.The Spotter (programmed) looks in the Driver.veh file for the name of the Driver, example ----------------------------- Team RaceDepartement Racedepartement.veh inside file = Driver="Race Departement" The spotter looks for a mp3 File in the DRIVER Folder of the Spotter which must have the exact name as the used DRIVERname,that means DRIVER/Race Departement.mp3 If the Spotter find the file,it plays the file on an Event in game. Like Driver "Race Departement" is 2 sec. infront of you... ----------------------------- Spotter use FMOD from fmod.org for advanced audio libary So what i wanna to do is like the example in spotter, write in c++ or other easy language a litte .dll or tool which make something like this. Things that have to be created first: A new Extrafolder called DRIVERMUSIK, must be in Gamedata/Sounds/Pit or Ambient wherever possible. Important; The Mod Musikfolder Gamdata/Musik contains only one mp3 File,no musik,just a self made ambient.mp3 which is played(looped like in rfactor standard) in Background of Showroom. U here not musik,just fans/crowdsound and some enginesound of cars drive true,mixed together in this ambient.mp3 file. This is impotrant for don`t hear two musikfiles at the same time in Spinner. The little tool search in Driver.veh for the name of the Driver,than check up the DRIVERMUSIK folder for a compatible Driver.mp3, in my example "Race Departement.mp3" play the mp3 looped only in the showroom/Spinner of the Mod. If you switched to an other team or driver, RaceDepartement.mp3 stops playing, and other driver.mp3 starts play.That means An other Team called R Factor rfactor.veh = Driver="R Factor" DRIVERMUSIK(Folder) R Factor.mp3 play sound Every driver get an own mp3 File in the DRIVERMUSIK Folder which have to be played by chose the team/driver. The most important thing is that the plugin/tool/script looks for the drivername in .veh If you chosed a Team/Driver in Showroom and go to Track, the actually used Driver.mp3 stops to play.Like the ambient.mp3 two. The Mod is an (must be) stand alone mod.Thats important to don`t get chrashed with other mods which use spotter. but i dont know how to write this commands,and which is the easiest way,with Fmod or only Visual Basic.I hope u understand what i mean. Pls, i need some help in coding this right.