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MotoGP13 Physhics Mod 1.1

MotoGP13 Physhics Mod

  1. Aiyan submitted a new resource:

    MotoGP13 Physhics Mod - Thanks and enjoy playing, and sorry my bad english.

    Read more about this resource...
    • Like Like x 5
  2. Nice I want Try it
    anyway Nice mod
    i Like when on Parcferme Camera
    Last edited: Dec 24, 2013
  3. some screenshot?
  4. realitychecked


    No need for screenshots, the description says it all. It's a good mod, but can be better.
    • Like Like x 1
  5. Nice work.
    But I'am already using my own custom DATA.MIX , Can you upload another version with only modified files please ? :)
  6. Have you edited ai riders or not ?, because i edit my data.mix and its quite realistic i think
  7. realitychecked


    Yes, the AI is actually not well improved. Quite bad.
  8. hehe. my bad :roflmao:
  9. Aiyan updated MotoGP13 Physhics Mod with a new update entry:

    Im little update the modification, some AI rider. maybe just little different

    Read the rest of this update entry...
    • Like Like x 2
    • Love Love x 1
  10. What would this new amendment, which I did not understand?

    sorry for my bad English
  11. :D god day. haha, thanks for the've tried it, there seems to be something missing when editing, making AI sway even when out of the corner and touched each other, I already fixed in the version, which liked it so to be able to try on my updated version v.11
    • Agree Agree x 1
  12. is there a way to put all the riders Moto2 and Moto3? because after the dlc Moto2 and Moto3 riders are 29

    sorry for my bad English
  13. not possible mate, :D maybe
  14. Aiyan updated MotoGP13 Physhics Mod with a new update entry:

    little update the modification, some AI rider. and add no smoothing on the archive

    Read the rest of this update entry...
    • Like Like x 2
  15. Can you tell us what files you changed in the data.mix please ?
  16. Now i finish Moto championship with Kallio on 4th
    2 Redding
    3 Rabat etc..


    and Moto3 is original ...but i edited kornfeil skill to better
    • Agree Agree x 1
  17. Is there some value that depicts on how the bike handles on certain underground such as tarmac runoff, gravel, grass. I always felt SBK Gen to be icey on the offtrack physics when used realistic as you pretty much weren't allowed to steer at all when off the track.
  18. and how career?
  19. realitychecked


    Same thing, no corrupting. You can race now.