• “Just being a mediocre driver has never been my ambition. That's not my style” ― Michael Schumacher
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

Modding Tutorials?

Discussion in 'Automobilista' started by pjlx911, Jan 30, 2017.

  1. pjlx911

    pjlx911

    Messages:
    23
    Ratings:
    +2
    Hi all,

    I am wondering on if there are any modding tutorials out there for this game?

    Mainly, if someone could point me in the right direction on:

    a) What is the difficulty curve for creating a mod for a car? For a track?
    b) Is the modding closely resembling that from rFactor, or is it less frustrating? Would I need to have an Engineering/Physics degree to pull it off properly, or is the car creation about as painless as AC is?
    c) Either way, are there any tutorials out there for creating cars & tracks? I would like to look at any before I jump into looking to possibly create any mods myself.

    Thanks for any help!
     
  2. Dethrone1427

    Dethrone1427

    Messages:
    399
    Ratings:
    +77
    It uses the same physics system and file structure as rFactor. But you don't necessarily need an engineering degree. There are many tutorials floating around online, that's how I learnt and still continue to learn.